With the progress of human civilization of technology the dangers for many species move from their natural predators to technical artifacts, which advance to the main threat. Same happens to the protagonist of my film, the frog. In the attempt to adapt to these developments, the frogs mutate in their quality of meat to steel, a mutation that arises, however, ultimately as a double error. Still the frog is run over and its purpose within the food chain is missed completely; an evolution of errors, to be precise...evoluting errors.
Mit Fortschreiten der menschlichen Technikzivilisation verschieben sich die Gefahren für viele Arten von ihren natürlichen Fressfeinden zu technischen Artefakten, welche zur Hauptbedrohung avancieren. So auch beim Protagonisten meines Filmes, dem Frosch. Im Versuch sich an diese Entwicklungen anzupassen mutiert der Frosch in seiner Beschaffenheit vom Fleisch zum Stahl, eine Mutation die sich jedoch letztlich als doppelter Irrtum heraus stellt. Überfahren wird der Frosch noch immer und seinen Zweck innerhalb der Nahrungskette verfehlt er so völlig; eine Evolution der Irrtümer, genauer…evoluting errors.
Forms is an ongoing collaboration between visuals artists Memo Akten and Quayola, a series of studies on human motion, and its reverberations through space and time. It is inspired by the works of Eadweard Muybridge, Harold Edgerton, Étienne-Jules Marey as well as similarly inspired modernist cubist works such as Marcel Duchamp’s “Nude Descending a Staircase No.2″. Rather than focusing on observable trajectories, it explores techniques of extrapolation to sculpt abstract forms, visualizing unseen relationships – power, balance, grace and conflict – between the body and its surroundings.
The project investigates athletes; pushing their bodies to their extreme capabilities, their movements shaped by an evolutionary process targeting a winning performance. Traditionally a form of entertainment in todays society with an overpowering competitive edge, the disciplines are deconstructed and interrogated from an exclusively mechanical and aesthetic point of view; concentrating on the invisible forces generated by and influencing the movement.
The source for the study is footage from the Commonwealth Games. The process of transformation from live footage to abstract forms is exposed as part of the interactive multi-screen artwork, to provide insight into the evolution of the specially crafted world in which the athletes were placed.
The video installation is currently being exhibited at the National Media Museums ’In The Blink of an Eye’ Exhibition, 9th March – 2nd September, 2012, alongside classic images by photographers as diverse Harold Edgerton, Eadweard Muybridge, Roger Fenton, Richard Billingham and Oscar Rejlander as well as historic items of equipment, films and interactive displays.
Quayola and Memo Akten – Artists
Nexus Interactive Arts - Production Company
Beccy McCray – Producer
Jo Bierton – Production Manager
Matthias Kispert - Sound design
Maxime Causeret – Houdini Developer
Raffael F J Ziegler (AKA Moco) – 3D Animator
Katie Parnell – 3D Tracker
Eoin Coughlan – 3D Tracker
Mark Davies – 3D Tracking Supervisor
Commissioned by the National Media Museum for the ‘In The Blink of an Eye‘ Exhibition 2012; with the support of imove, part of the Cultural Olympiad programme.
With thanks to BBC Motion Gallery and Commonwealth Games Federation
Dezeen and MINI World Tour: in our penultimate movie recorded at the MINI Paceman Garage in Milan, New York designer Stephen Burks describes the talk he gave in the space and journalist Henrietta Thompson talks to us about why designers are starting to expand into retail.
Stephen Burks of Readymade Projects was one of the guest speakers at the series of workshops that were hosted in the MINI Paceman Garage during Milan design week.
"I really impressed upon the students that it was important to understand their own identity before choosing manufacturers to work with, before running off and making something," he says of his talk. "I think now they have a better sense of what that identity can be."
Henrietta Thompson, editor-at-large at Wallpaper magazine, is the guest in our Dezeen and MINI World Tour Studio. She believes that changes in manufacturing are enabling more and more designers to produce and sell their own products.
"There's certainly a shift happening in the way that designers are taking much more control over exhibiting their own work and also selling their own work," she says. "So you've actually got a new dynamic opening up and a lot of the galleries and the shows that you go to are actually retail environments as well."
"You have a lot more designer-makers, so they're making things in limited editions, which they're then able to sell," she adds.
"Because of all these new technologies coming in, which enable the way things are made to change dramatically, things can be made much cheaper. You've got 3D printing, which is completely changing the landscape as well. [A designer] can sell things online and actually distribute [their own work] fairly easily now."
It's not just designers that are moving into retail, Thompson suggests. "Magazines are getting into retail, exhibitions are getting into retail," she says.
"It doesn't necessarily have to be as cut-and-dry as 'I'm a producer', 'I'm a designer', 'I'm a retailer', 'I'm a magazine'. Now everybody is doing all of those things all together."
The music featured in this movie is a track called Konika by Italian disco DJ Daniele Baldelli, who played a set at the MINI Paceman Garage. You can listen to more music by Baldelli on Dezeen Music Project.