1. A demonstration of how materials can simply be dragged onto the scene in order to apply it to a particular mesh. The materials themselves also have a live preview to allow for quick identification.

    # vimeo.com/4992625 Uploaded 48 Plays 0 Comments
  2. I have added the ability to give a live preview of resources in the resource panel. This type of functionality seems to be more inline with what visual users [artists, designers, etc] feel more comfortable with.

    # vimeo.com/4840531 Uploaded 45 Plays 0 Comments
  3. The resource browser supports any type of SceneObject since it is a live viewport once its hovered over. This is showing how a particle system can be previewed within the browser to enhance workflow.

    # vimeo.com/4858057 Uploaded 39 Plays 0 Comments

Valor Editor - verion 3.0

Shawn Carroll

Detailing the development of an artist friendly 3D editing package designed for current generation games. New ideas in user interface and workflow improvements will be showcased in the editor itself.

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