In this video, the use of Maya's Physical Sun and Sky is demonstrated for the lighting and rendering of a car scene. This is a highly effective way to rather quickly output a professional looking render with minimal to no post production. Mental ray, Final Gather, Caustics and Global Illumination are also briefly discussed.
Here I cover the basic setup for rendering motion blur with mental ray. Mental ray can produce very accurate motion blur of both, primary objects and shadows and reflections.
Special thanks to Lianne Cruz for providing the animation used in this video and requesting the tutorial.
Runtime: ~20 min.
Software: Maya, mental ray
Instructor: Leo Covarrubias
well , i thought that my last demo reels suffered from over speed of showing up stuffs , so i thought it may be good to break up things and show up them separately in much more relaxed way :)
so here it comes the first REFOCUS: facial rigging !
well i just played with it a little bit and dont be frauded by messed up textures at lips or anywhere else it is just my mad machine !
im currently working on ongoing production where i apply the same system with many advanced features that may some day i will be able to show up but till then , you may watch this and believe me : i didnt use it all as after all i m not an animator !