1. O Gran Hotel Roma, unha xoia modernista da cidade de Ourense, constrúese no ano 1914, por encargo de Don Emilio García. Coa súa fachada sinxela, a súa cúpula peculiar, cadrada en tulipa e a súa monumental dobre escaleira imperial. Un edificio de forte presenza e cun notable aspecto de edificio público, de claro "corte parisino", pasa a substituir outro edificio existente dunha única planta, propiedade da familia Cuanda Cruz, (o anterior negocio chamado Fonda da Cuanda, aínda que xa antes da renovación cambiaría o nome polo de Hotel de Roma).

    O edificio estaba situado nese intre no corazón mercantil da cidade, no centro da actividade económica e será durante décadas, ata o seu polémico derrubo, un dos edificios máis significativos na historia de Ourense.

    Así comenzou a funcionar en 1871 coma unha humilde fonda con pensión, chegando a converterse co tempo no mellor hotel da cidade, en competencia directa cos hoteis Miño e Barcelona. O arquitecto Daniel Vázquez-Gulías Martínez proxecta o edificio preocupándose por conquerir uns acabados de calidade: Ourense merece un hotel de nivel similar ao Gran Hotel da Toxa pero conta coas limitacións derivadas do menor espazo de que dispón o solar da rúa Progreso. Así encarga a carpintería a Fernando González e a Segundo Fernández, ebanistas que executan a magnífica escaleira principal do hotel e a porta principal, ámbalas dúas dunha factura excepcional.

    No ano 1889, a revista ourensá “Álbum Literario” publica a crónica da inauguración dun novo hotel situado no local que ocupaba a Fonda de Cuanda.

    No ano 1922, Faustino Arias crea unha sociedade mercantil que se chamará "Hotel Roma". Sucederanlle a súa viuva e o seu fillo, o cal en 1924 solicita permiso municipal para instalar na entrada do hotel un servizo de bebidas e refrescos e para poñer mesas e sillas na acera.

    En 1926, os novos propietarios Ramiro Lopo e Sicre levan a cabo o proxecto de ampliación do hotel, que consiste en erguer tres plantas máis, o que supón un aumento de 40 habitacións que engadidas ás existentes sumarán un total de 125, ademáis de instalar dous ascensores, un de viaxeiros e outro para equipaxes. A ampliación contempla tamén a inclusión dun xardín de inverno con teito de cristal, pero este xamáis chegou a realizarse.

    Un ano despois, en 1927, Adriano Campos, propietario dun comercio na rúa Progreso, colleu o hotel en traspaso e solicitou permiso para instalar un café-bar na planta baixa, inaugurándoo ese mesmo ano.

    En 1928, faise co negocio o Sr Barciela, propietario do Gran Hotel Universal de Vigo, quen lle deu un gran pulo, sobre todo ao restaurante capitaneado polo cociñeiro Antonio Truiteiro, que fixo famoso o seu postre “biscuit glasse” (aínda que o Sr. Barciela foi o que explotou o hotel antes da súa desaparición, o edificio continuaba sendo nese momento propiedade da familia García Feijoo).

    Hóspedes ilustres do Gran Hotel Roma:

    Como mostra da súa espectacularidade e calidade, cóntanse entre os seus hóspedes os Duques de Alba e moitos dos políticos máis destacados dos primeiros anos do século XX. Así, un dos seus momentos culminantes foi en 1885 a visita de Emilio Castelar, que pronunciou alí mesmo un discurso en defensa das Illas Carolinas, intervención moi aclamada e aplaudida polos 78 comensais presentes. Tamén se hospedaría aquí Sagasta nas súas visitas a Ourense, na época na que era enxeñeiro de obras públicas en Zamora (foi o encargado de proxectar a estrada entre ámbalas dúas cidades).

    Neste hotel e sobre todo no seu café-restaurante celebráronse multitude de vodas de ourensáns e desenvolvéronse durante décadas importantes tertulias e actos da vida social e cultural da cidade, onde acudían intelectuais de diversas tendencias de pensamento, e persoeiros universais das letras galegas coma Ramón Otero Pedrayo, Vicente Risco, Florentino López Cuevillas ou Alexandre Bóveda, entre outros.

    No ano 1959, publícase en "La Región" o anuncio do cese de actividades do hotel e a posta en venda do solar, pechando as súas portas de forma definitiva o día 4 de febreiro de 1960, provocando unha gran mágoa entre os ourensáns da época. Entre eles, Vicente Risco e Ramón Otero Pedrayo, que lle adicaron sentidos e nostálxicos artigos no periódico local.

    O Gran Hotel Roma foi vítima da peor ignorancia así coma da neglixente inexistencia de leis de protección do noso patrimonio arquitectónico e da voráxine constructora que asolou tantas cidades galegas nas décadas dos 60, 70 e 80, polo que desgraciadamente para tódolos ourensáns foi derrubado para construir as actuais Galerías Roma, edificio feísta e sen ningún valor arquitectónico que, a día de hoxe, se atopa descoidado e en plena decadencia.

    Tema musical: "Tribute to my Mother" Nicolas Jaar

    RENDERS E VISUALIZACIÓN:

    http://www.ourense3d.blogspot.com
    http://www.works-3d.blogspot.com

    # vimeo.com/54092773 Uploaded 2,032 Plays 4 Comments
  2. this is the most recent shots i have been working on for the last few months,

    1_ for the burning girl shots, I fixed 3 cameras ( two for tracking and one ( moving ) main camera ) to capture the girl performance, with some colored points on specific joints and position of her body.
    2_ using match_mover (tracking system ) and none-rigid body tracking process or as called camera based mocap, i tracked the points on her body.
    3_ I imported the animated points into Maya, then i made an exporter/ importer (CSM exporter )using mel, to convert the point's animation into a text file ( CSM mocap file ).
    4_ I built a Multi_ use character setup which can adapt any kind of animation data into its joints, and using the CSM importer, imported the animation data from tracking points into the multi_use rig.
    5_ using nCloth, the skirt simulation was achievable.
    6_ I exported all the meshes and the caches into Houdini and 3DS Max, because we needed to do the fire in Fume FX or Pyro, so, I included two shots, the first done in Houdini Pyro effects, the second in Fume FX in Max.
    7_ I made a special procedural shader which can simulate the burn extension behavior and the masks for the fuel and the temperature required for fire.
    8_ using mental ray and Mantra renderers, i rendered all the required passes, Amb, shadow, reflection on ground, color, masks, the skirt alone, then the fire and the smoke, velocity pass for motion blur, and several other passes...
    9_ I shared the supervision on the composting with Ammar Alani which done in Nuke.

    the horse:
    1_ I sculpt the horse in mudbox, reconstruct it in Maya.
    2_ I rigged the horse ( realistic rig ) based on real horse skeleton structure.
    3_ i put some required muscles in order to gain some jiggling and better skin deformation using Maya's Muscles.
    4_ then using shave and hair cut for hair, i covered his body, tail and neck with hair, then simulate it.
    5_ the render was done mainly in Mental ray and the default renderer.
    the composting was done in Nuke By Ammar Alani.

    the Church destruction scene:
    1_ it was very specific destruction scenario ( the director vision ) so i had to fracture the church very carefully to achieve the perfect look and the finest details, and in the other hand to control the size of details which can be heavy to process, so i used a Voronoi Fracturing tool in Houdini, and developed some new patterns for the bricks in Vop's and shops inside Houdini's special procedural environment.
    2_ I imported the fractured model inside realflow powerful multi-joint and multi-body Caronte rigid and soft body simulation tools, to control the destruction as much as i can, and the wires ( soft bodies ).
    3_ I expored the simulation into 3DS Max to add particles which already initiated inside realflow by a simple script ( i wrote that using Python ) to produce particles from collision areas of the fallen rocks, which later were the main generator of smoke, dust and debris for fume fx.
    4_ Using fume fx, i was then able to generate the required fire and smoke automatically and control its behavior by the velocities of the PFparticles.
    5_ The composting was all done by Ammar Alani in Nuke.

    the Dummies commercial, i did describe it in its own video : ( vimeo.com/54262697 )

    # vimeo.com/54250287 Uploaded 14.8K Plays 64 Comments
  3. ---------------------------------------------------------------------------------------------------------------------------------------------------

    thirdseventh-book.com/

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    "From Bits To The Lens" Book -- Beautiful 120+ hires imagery artwork, philosophy and processes behind the shortfilm in a 232 pages large format book.

    Help funding my next shortfilm through the book. All the book sales incomings will be destined to financing it.

    ---------------------------------------------------------------------------------------------------------------------------------------------------

    .Fullscreen it, please.

    A FULL-CG animated piece that tries to illustrate architecture art across a photographic point of view where main subjects
    are already-built spaces. Sometimes in an abstract way. Sometimes surreal.

    Credits:

    CG

    |Modelling - Texturing - Illumination - Rendering| Alex Roman

    POST

    |Postproduction & Editing| Alex Roman

    MUSIC

    Sequenced, Orchestrated & Mixed by Alex Roman (Sonar & EWQLSO Gold Pro XP)

    Sound Design by Alex Roman

    Based on original scores by:

    .Michael Laurence Edward Nyman. (The Departure)
    .Charles-Camille Saint-Saëns. (Le Carnaval des animaux)

    Directed by Alex Roman

    Done with 3dsmax, Vray, AfterEffects and Premiere.

    # vimeo.com/7809605 Uploaded 6.2M Plays 2,809 Comments
  4. A 3D animated short film by http://www.ak3d.de

    Selfillumination a 3d animated short film in stereo 3d

    This is a 3d animated shortfilm of my character "Selfillumination". It tells a short story on how you sometimes have to “change your head” to become really independent…

    If you like this 3d animation, please share it.

    http://www.facebook.com/AK3D.DE

    # vimeo.com/60859933 Uploaded 36.1K Plays 25 Comments
  5. Client: ING
    Agency: Ogilvy One Madrid
    Production company: The Frank Barton Company
    Director: The Frank Barton Company

    Para ver el video completo ir a elmonstruo.org

    Case Study:
    thefrankbartoncompany.com/casestudies/?page_id=274

    # vimeo.com/61337122 Uploaded 19.9K Plays 19 Comments

3D Animation, Arch Vis

Stuart Tallon

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