1. Using a much improved version of my tracker to stabilise the image.. (wobbliness is on the video itself) and I did this low res to test the concept, but it will work at any resolution and is pretty fast.

    # vimeo.com/34604725 Uploaded 751 Plays 0 Comments
  2. This little script mimics 3ds Max behaviour of offseting an animated object when it is transformed. This only happends when the option is toggled though... havent battle tested it, but it seems to support layers, hierachies and ik behaviour just fine :)

    download: dl.dropbox.com/u/39280733/Offset%20Curves.xsiaddon

    note1: you can toggle offset on under Preferences > Custom > Offset Curves, or through the included toolbar. You can also doc the toolbar in your interface, like i did in the video
    note2: this was done in SI2013, cant guarantee compatibility with anything else

    # vimeo.com/55324201 Uploaded 981 Plays 1 Comment
  3. # vimeo.com/45667130 Uploaded 3,596 Plays 0 Comments
  4. new Mental Ray mila shaders test with plotted mie values plugged into the front and back scatter tint.

    music is
    "Low Clouds" by Jfrank (freemusicarchive.org/music/Jfrank/More_Awkward_Breaks_By_JFrank/11_Low_Clouds)

    # vimeo.com/58678492 Uploaded
  5. Director - Rupert Sanders (MJZ)

    Producer - Suza Horvat (MJZ)

    Creative Director - Dominic Goldman (BBH)

    Creative Team - Hugo Bierschenk and Dean Woodhouse (BBH)

    Agency Producer - Davud Karbassioun (BBH)

    Asst. Producer - Chris Watling (BBH)

    Post Producer - Matt Williams (The Mill)

    Sound - Wave Studios

    # vimeo.com/19121097 Uploaded 98.8K Plays 21 Comments

my softimage ice

ibigmouse

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