Animators: Andrew Bowler, Keith Crawford, Jayden Dowler
Design and Backgrounds, Storyboards and Layout: Jayden Dowler
Clean-up: Keith Crawford, Andrew Bowler, Jayden Dowler, Alexandra Calisto de Carvalho
Colourist: Keith Crawford, Andrew Bowler, Jayden Dowler, Alexandra Calisto de Carvalho, Sam Lewis
Compositors: Jayden Dowler, Keith Crawford, Andrew Bowler
Special Thanks: James Fraser, Ross deWinter (flag waver), Jess Wilson, Josh Thomas, Michael Greaney, Darcy Prendergast, Seamus Spilsbury (dancers) Sam Lewis (who provided no inspiration so we made him break dance), Maria Akkeson, Emma Haarburger
Loved by millions worldwide, Nathan Jurevicius's beloved and iconic cult character is brought to life by Passion Pictures Australia (passion-pictures.com.au/) in conjunction with Halo Pictures Sydney (halopictures.com/). I was lucky enough to land the job of compositor and effects designer for this animated mixture of 3D and cel animation, created to function as an introduction to the Scary Girl game. As of July 2010, this game has reached more than 1 million online plays and won numerous awards, helped along of course by the time and effort put into our stunning game introduction movie.
Working freelance to Halo Pictures, I was asked to give the cartoon elements and environments a feeling of depth and atmosphere, bringing Scary Girl to life. Taking toon renders from the talented animators at Halo, and cameras and 3D renders from Maya, I proceeded to place toon cards in 3D space and started filling in the gaps, creating transitions, atmospheric effects, particles, water effects, extending scenery, creating non-toon special effects, post-lighting effects, and more - at all times treating this cult classic with the reverence it deserves.
To do justice to Nathan Jurevicius's characters required some complicated shading techniques and many layers of precomps - depth and shading had to be of the highest quality, and for this reason, standard toon-shading plugins were not an option. Transitioning seamlessly between 3D maya camera moves and the sections that were built entirely in After Effects 2.5D space, we succeeded in taking the viewer on a wild ride through Scary Girl's world...
If you'd like to know more about the shading techniques used to give the 2D toon characters the illusion of 3D depth without (and achieving more controllable results than) plugins, leave a comment.
2009 CREATE Awards: Winner, Digital Media category
AFI Award Nomination for Screen Content Innovation
MTV Germany best video games awards nomination 2009
E4 Games Awards 2009 Runner Up
FWA Site of the Day
Merit Award in the 2009 HOW Interactive Competition
Bronze award in the 2009 London International Awards
Finalist in the Games category of the 2010 SXSW Web Awards
IGNs Indie Pick of the Week
Communication Arts Interactive Annual 16 Winner: Entertainment award
Winner of the 2010 FITC Awards in the game category
Production Company: Passion Pictures Australia (passion-pictures.com.au)
Scary Girl: Nathan Jurevicius
Director: Chris Hague
Toon Animation: Halo Pictures
Compositing/Animation/Effects: Scott Geersen
Additional Compositing (City Sequence): Demis Lyle-Wilson
Producer: Sophie Byrne
Audio/Music: Luke Jurevicius
Developed with the Assistance of the Film Victoria's Digital Media Fund.
Part of CITV's Share a Story 2012, written by Daisy McDonald (aged 7), directed by Jardine Sage for CITV itv.com/shareastory/
Share A Story is a Bafta Award Winning competition which allows children to write an storyboard their own animations, which are then created for transmission by CITV
Leader for the KLIK! Amsterdam Animation Festival 2012
Directed by: Lukas Krepel, Patrick Schoenmaker, Joost Lieuwma
Animation: Lukas Krepel, Patrick Schoenmaker, Joost Lieuwma, Florian Walraven
3D water: Arno de Grijs
Music: Jorrit Kleijnen en Alexander Reumers, Paraphrase
Sound design and mix: Erik Griekspoor