The Museum of the Microstar is a Tech Demo and Interactive Narrative Short by RUST LTD., Josh Ols, and Arthur Brusee. The piece demonstrates DX11 Tessellation Shaders, GPU Simulated Particles, and a physically‐based shading model, in a massive sci‐fi museum of mankind’s disastrous quest towards technological advancement.
This video is a real-time capture of the narrated technical fly-through mode of the piece.
Anton Hand ‐ Game Direction, 3D Art, Visual Effects
Adam Liszkiewicz ‐ Narrative Design, Writing
Lucas Miller ‐ Graphic Design, Writing
Luke Noonan ‐ Development, Sound Design, Writing, Narration
Joshua Ols ‐ Shader Development
Arthur Brussee ‐ Particle System Development
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