“We shape our tools and our tools shape us.” As more of the tools we live with every day become digital instead of physical, our opportunity – and responsibility – as designers is multiplying. We live in a world of screens, and we are the ones who decide what goes on them. We are in a unique position to have an impact – one that lasts longer than the next redesign or the latest technology. What happens when we stop thinking of ourselves not just as developers or experience designers, and take up the mantle as a new generation of product designers for a digital world?
Wilson Miner is a designer and web developer based in San Francisco. Currently the head of design for Rdio, a new social music service, Wilson has also previously been responsible for co-founding neighborhood news site EveryBlock, leading the first comprehensive redesign of Apple.com in more than 10 years during his time at Apple, and co-creating the original version of the Django web framework. Wilson is returning to Build after speaking at the first conference in 2009.
Jared Spool, Founding Principal, User Interface Engineering.
If you’ve ever seen Jared speak about usability, you know that he’s probably the most effective, knowledgeable communicator on the subject today. What you probably don’t know is that he has guided the research agenda and built User Interface Engineering into the largest research organization of its kind in the world. He’s been working in the field of usability and design since 1978, before the term “usability” was ever associated with computers.
Jared spends his time working with the research teams at the company, helps clients understand how to solve their design problems, explains to reporters and industry analysts what the current state of design is all about, and is a top-rated speaker at more than 20 conferences every year. He is also the conference chair and keynote speaker at the annual User Interface Conference, is on the faculty of the Tufts University Gordon Institute, and manages to squeeze in a fair amount of writing time.
About the MFA Interaction Design Program
The new MFA in Interaction Design is an inventive two-year program that trains students to intimately understand how design can affect human behavior, and to think more holistically about the products and services they’re creating. The program explores the strategic role of interaction design in shaping everyday life, and intends to increase the relevancy of design to business and society so designers can make a difference.
The Icebook - the world's first projection mapped pop-up book. An exquisite experience of fragile paper cutouts and video projections that sweep you right into the heart of a fantasy world. It is an intimate and immersive experience of animation, book art and performance.
For more information on the making of and the artists please visit: theicebook.com.
Music: Ben Woods