1. This is a quick demonstration of how you can import osm data into Cinema4D and easily do a random extrude using mograph extrude and random effectors.

    You can get a free demo of this plugin at cinemaplugins.com/c4d-plugins/osm-importer/

    Music: Gibbon by Pierlo (upitup.com)

    # vimeo.com/59219073 Uploaded 14.7K Plays 3 Comments
  2. This is a short and time saving tip for quickly setting up an override material in C4D.
    All you have to do is to select one Texture Tag, go to the Filter Manager, select all
    Textures with a double click on the Texture Icon and then keyframe your Texture Tag slots,
    that's it :-) Hope this will come in handy. This works without any third party plugin and
    also with 3rd party render engines like VRay.

    # vimeo.com/66188232 Uploaded 7,876 Plays 19 Comments
  3. Watch these and other great presentations and tutorials at cineversity.com!

    This video combines three presentations of overlapping content by Marc Potocnik at Siggraph 2013. Marc demonstrates his techniques for lighting quickly without Global Illumination.

    In the Bathroom project, Marc utilizes C4D's Area Lights, Lumas shader, and Ambient Occlusion in the Diffuse and Luminance channels to simulate GI in a fraction of the render time.

    In Audi E-Fuels, Marc shows lighting and shading in a scientific visualization project, with creative uses of the Fresnel shader, Proximal shader and Displacer deformer.

    In a VFX shot for the German TV series Alarm für Cobra 11, Marc shows how he composited an animated Maybach model with an existing plate.

    In the Fraunhofer Tissue project, Marc shows another scientific visualization project, using a Noise shader to simulate the microscopic surface of tissue. A virus is rendered using the Fresnel, Lumas, Layer and Subsurface Scattering shaders.

    In the Unter Freiem Himmel project, Marc demonstrates the visual effects lighting of a Subway Station, using the Cloner object to create arrays of lights. In this project, Marc shows how to overcome a limitation of the Lumas shader that causes it to multiply with distance by applying a Proximal shader and using Xpresso to modify the material of each object.

    08:18 Bathroom

    19:34 Audi E-Fuels

    34:16 Alarm für Cobra 11 / Maybach

    45:18 Fraunhofer Tissue

    60:57 Unter Freiem Himmel - Subway Station

    68:23 Additional Projects

    # vimeo.com/72218523 Uploaded
  4. Watch these and other great tutorials at cineversity.com!

    Achieve instant grassification!

    Simulate grass quickly and easily with the new Architectural Grass material in CINEMA 4D Release 15 Visualize and Studio. Based on the powerful Hair engine in CINEMA 4D Studio, this material makes it simple to add grass to any object, with options to adjust the length, width, density, shape and color of the grass. Building your own field of dreams has never been easier.

    # vimeo.com/72000354 Uploaded

Cinema 4d

Laurent HENIN

Tutoriaux, plugins, démos ...

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