The final Falloff map type is the Distance Blend option that can be used to reduce or eliminate the "dancing" pixels in an animation. These distracting pixels are caused by small, high contrast patterns that are smaller than a pixel. Distance Blend falloff can blend from the contrasting pattern to a smooth similar pattern based on the distance from the camera.
Essentials is compressed into one 90 minute long tutorial for convenience.
I am offering this free as I strongly believe community sharing plays a far greater role than schools.
my Folio- http://sathe.cgsociety.org/portfolio/ ITS BACK ONLINE. Thanks.
Scene Files- http://www.mediafire.com/?xfnre4yz8z7l43t (Now working)/HardSurface_Essentials_SceneFiles.zip.html
My primary hotkeys- http://j.imagehost.org/0761/Hotkey_Chart.jpg
In this tutorial, we will set up interactive controls that allow the animator flexibility to control the rotor speed of a helicopter. We will use float expressions and custom attributes to achieve this goal.