Follow this tutorial to create a simple mental ray shader network that creates self illuminating objects. The key here is the mia_light_surface utility and of course final gather. May sound complicated but trust me... its very very simple!
Post any comments or questions directly on the post on my blog http://bit.ly/_illum
Visit http://www.GreenSODA.tv for more tutorials and tips!
The 12 basic principles of animation were developed by the 'old men' of Walt Disney Studios, amongst them Frank Thomas and Ollie Johnston, during the 1930s. Of course they weren't old men at the time, but young men who were at the forefront of exciting discoveries that were contributing to the development of a new art form. These principles came as a result of reflection about their practice and through Disney's desire to use animation to express character and personality.
This movie is my personal take on those principles, applied to simple shapes. Like a cube.
Check also the animated gif gallery here the12principles.tumblr.com/.