Hey all! A short tutorial for you guys this time! This is a quick and easy way to get your video reference you've shot for your animations into Maya, so you can see it in your viewport and scrub along the timeline with it. I will caution you that the playback speed in Maya will be incorrect unless you shot your video at 24 fps, so really just use it as a way to check your poses for blocking.
This demonstration shows how to quickly pull a chroma key to create a matte using Keylight and After Effects. After the initial Key is created a light wrap is made, giving a more accurate final compositing result.
In part two of this series, I will take over where chris left and show you how to light the scene using HDRI Studio Pack. Then I will tweak some textures and render using the Physical Renderer. Finally, we will head in to Photoshop and do a bit of final color correction and compositing.
Here's one of my first tutorials. Someone had asked me to make a tutorial on this subject. So I decided to give it a try. 3 days and an hour of footage later.. I was still not happy with the results. however I broke up the tut into Parts.
Part one is about 17 mins.
I explain how to use the camera tracker. How to create cameras and solids within the tracking data as well as nulls. How to export that to cinema 4d.. Finally I show you quickly how to add geometry to your scene and how to sync it to your footage using the data we exported.. I hope this helps