In this tutorial, I go over a few different techniques in Cinema 4D to get that low-poly style that has been popping up around the web lately. I will show you how to use the Connect Object, the Displacer Deformer and the Polygon Reduction deformer to get this specific technique working on your models or shapes. I'm not exactly sure how the actual artists are doing this cool stuff, but this is what I found to work pretty well.
It's a very long tutorial so here is a quick navigation:
Part I: 00:00 - Introduction 02:55 - The gist of it / Getting the water look 12:35 - Creating custom emitters to sculpt your water 22:22 - Creating the Preperation Scene I did (this one: vimeo.com/59875224)
Part II: 28:05 - Creating the first shot in the Water Melon video 35:58 - Creating the second shot in the Water Melon video
Somewhere between the 300 "emm"s in this video is a tutorial on how to create the water effect I used in my "Zack's Water Melon" Experiment, which you can see here: vimeo.com/27207586
Requirements: Trapcode Particular 2, Adobe After Effects CS6
Please note After Effectes CS5.5 and lower require the Cycore FX HD kit, which can't be obtained anymore.
The chroma shift will be explained in another short tutorial coming soon!