1. MadMapper 1.3 brings the addition of the highly anticipated MadLight feature. Now the power of simple, fast and intuitive video mapping is extended to the realm of lighting design! Easily integrate the control of light into your mapping projects so your video and lighting work together for a more immersive experience.

    MadLight communicates to lighting with the help of ArtNET, a widely accepted protocol for controlling stage devices. ArtNET data is converted to DMX, so you can integrate MadLight into your existing stage productions.

    Once your computer is connected to the DMX light chain, you can create a DMX fixture from the creation tab, and select an area of your video that you want to use as a light source. The pixels within the defined area are then converted into data that control the color and intensity of the light.

    The new features of MadMapper 1.3 include:

    - DMX fixture surfaces
    - Fixture editor and library
    - Auto channel numbering
    - 7 types of pixel configurations (RGB, RGBL, RGBW, LRGBW, RGBWL, L, CMY)
    - Full range ArtNet support with up to 131072 DMX channels
    - Real time pixel mapping setup
    - DMX dip switch preview
    - Real time ArtNet fixture preview
    - Numerical input for precise pixel adjustment of position, size and rotation of quads, circles and DMX fixture - - - - surfaces
    - The stage size now resizes the output window in desktop mode, the limit being the size of the screen, so that - - The Syphon output will be identical to the stage size entered in that mode.
    - The Syphon output can now be activated/deactivated from the preference panel
    - The code is now signed for Mountain Lion

    Download it now!

    MadMapper v1.3 is available for download to all existing customers through the MadMapper yourspace page:

    madmapper.com/yourspace

    For pricing on licenses please see our shop page. Educational pricing is available upon
    request by contacting us at support [at] garagecube [dot] com

    # vimeo.com/52931341 Uploaded 82.2K Plays 22 Comments
  2. Marshmallow Laser Feast's ambitious realtime projection mapping campaign for Sony Playstation. Credits below..

    We wanted to push video mapping on from anything that has been done so far. Using live puppetry, 3D tracking, pyrotechnics (and a whole bunch of our friends' spare time) we transformed a room into three different vignettes. Can you guess the films?!

    It was all lots of fun! A very big thank you to all our friends and Studio-Output for their support and putting their trust into our maverick efforts.

    Check out some of the R&D we carried out for the project: vimeo.com/34513511
    Agency : Studio Output (studio-output.com)
    Creative Director : Ian Hambleton
    Client : Sony PlayStation
    Production Company : The Found Collective (thefoundcollective.com)
    Directed by MarshmallowLaserFeast (marshmallowlaserfeast.com) :
    Mehmet Akten [MSA Visuals]
    Robin McNicholas [Flat-E]
    Barney Steel [The Found Collective]
    Post Production Producer : Ian Walker
    Production Assistant : Nadine Allen
    Production Secretary : Kavya Ramalu
    Camera Man / AR : Thomas English
    Focus Puller : Richard Bradbury
    Camera Assistant : Celia Clare-Moodie
    Assistant Director : Jonathan Stow
    Assistant Director / Puppeteer : Robert Pybus
    Digital Imaging Technician : Philip Davies
    3D Artist : Jools Peacock
    3D Artist : Dirk Van Dijk
    Programmer : Tobias Barendt
    3D Artist : Raffael Ziegler
    3D Artist : Alex Trattler
    Art Department Director : Neil Lambeth
    Art Department Assistant : Elise Colledge
    Set Construction : Oli van der Vijver
    Actor : Gareth Cooper
    Puppeteer : Kimberly Morrison
    Puppeteer : Rhimes Lecointe
    Puppeteer : Jen Bailey-Rae
    Puppeteer : Tashan
    Puppeteer : Ralph Fuller
    Puppeteer : Frederick Fuller
    Puppeteer : Jane Laurie
    Photography / Puppeteer : Sandra Ciampone
    Runner : Daniel McNicholas White
    Runner : Maddie McNicholas
    Runner : Nick White
    Runner : Rosa Rooney

    See the BTS photos here:
    meorme.com/index.php?/commissions/sony-ps3/

    More info about the project coming soon, thanks for all the chirpy comments!

    # vimeo.com/34025760 Uploaded 146K Plays 52 Comments
  3. Once in a while it is nice to not work on a commercial project and have the freedom of doing whatever you want. Fortunately the people at Büro Hirzberger hirzbergerevents.com were totally open to whatever we presented them to decorate parts of their office space in Vienna.

    My fellow co-workers at Strukt Design Studio strukt.com came up with this digital wallpaper, using 2 projectors to map an entire wall and using VVVV to do the deskewing and to generate the content.

    Many thanks go to the great guys at Concept Solutions derigel.at to provide us the equipment for the test set-up.

    Credits:

    VVVV-Programming:
    Julian Köhn, Thomas Hitthaler, Robi Hammerle

    Project Management:
    Gregor Hofbauer

    Equipment Support:
    Klaus Spitzbart / Concept Solutions

    Music:
    PNAU - Baby (Breakbot Remix)

    # vimeo.com/6378943 Uploaded 279K Plays 49 Comments
  4. Music: Me & Kate - Do You
    Photographer: Exey Panteleev
    11 Models: Diana, Valya, Yulya, V., Natasha, Kristin, Olga, Grisha, Dasha, Sofia, Sveta, Ira
    20 unpublished / 20 published concepts, total 2113 shots: 1. height (Unpublished, Sexy CSS Tips) / 2. list-style-type (CSS) / 3. FPS ver.1 (Unpublished, Sexy CG Tips) / 4. Triangulation (Unpublished, CG) / 5. Far Clipping (Unpublished, CG) / 6. Tesselation (Unpublished, CG) / 7. Normal Map (CG) / 8. Baked Texture (CG) / 9. z-index ver.1 (Unpublished, CSS) / 10. Horizonatal Rule (Sexy HTML Tips) / 11. Bold (HTML) / 12. Paragraph (HTML) / 13. getPixel32 (Sexy Flash) / 14. head (Unpublished, HTML) / 15. input (HTML) / 16. border (Unpublished, CSS) / 17. display (CSS) / 18. div ver.1 (Unpublished, HTML) / 19. Numeric Stepper (Unpublished, SexUI) / 20. ScrollBar (SexUI) / 21. Singleton (Sexy Software Architecture) / 22. Interpretator (Unpublished, Architecture) / 23. Iterator (Unpublished, Architecture) / 24. Proxy ver.1 (Unpublished, Architecture) / 25. Proxy ver.2 (Unpublished, Architecture) / 26. time (HTML) / 27. Videoplayer (UI) / 28. line break (HTML) / 29. table ver.1 (Unpublished, HTML) / 30. table (HTML) / 31. opacity (Unpublished, CSS) / 32. overflow (Unpublished, CSS) / 33. rotate (Unpublished, CSS) / 34. iframe (HTML) / 35. iOS Sexy Interface Guidelines (Backstage) / 36. 2D-3D (UI) / 37. Progressbar (UI) / 38. Copy-Paste (UI) / 39. Like (Promo for Bonsoir Mademoiselle) / 40. Circles (UI)

    # vimeo.com/27324762 Uploaded 489K Plays 21 Comments
  5. vjsuave.com

    Making of: vimeo.com/33231516

    ygormarotta.com
    podoboo.com.ar
    facebook.com/vjsuave

    Director: vjsuave
    Art Direction: vjsuave
    Character Design: Dante Zaballa, vjsuave
    Character Animation: Dante Zaballa
    Animation: vjsuave
    Music: Juan Tortarolo
    Edition: Guillermo Coube, vjsuave
    Camera: Rafael Garcia
    Camera assistant: Joao Maia
    Mapping: vjsuave
    Locations: Rafael Garcia, vjsuave
    Producer: Juliana Borges
    Camera car: Neto Valesi

    Supported by MTV

    # vimeo.com/33471526 Uploaded 147K Plays 81 Comments

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