1. Some weird little Tornado things done for a film. They weren't really interested in the smokey look it turned out. Done after hours. Its kinda meh. lot of artifacts, pops from re-timing. What I took away from here is that FumeFX is not very ideal for making large tornadoes. I honestly think tornado should be faked with volumetric particles, twister style.

    Making a magic tornado? Sure! But something that approaches realism? Use Afterburn or Houdini.

    Anyways, learn from my mistakes!

    # vimeo.com/60521432 Uploaded 10.8K Plays 30 Comments
  2. Deform mesh with fluidTexture2D using textureToArray node and peak, combined with ocean texture for some nice ocean FX.
    Visit http://www.soup-dev.com

    # vimeo.com/59640951 Uploaded 2,479 Plays 10 Comments



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