Our groundbreaking High Speed Motion Control System 'Spike' brings the creative freedom of a moving camera to the world of high speed filming and so enables us to create shots that would be impossible to achieve otherwise.
'Spike' can freely move the camera with unparalleled speed and precision, thereby removing the previously existing creative limitation of having to shoot high speed sequences with a locked camera.
By marrying the hardware of a sturdy and reliable industrial robot to software that was built from the ground up for the demands of motion controlled high speed imaging, we developed a unique system for creating real life camera moves with the ease of use normally associated with 3D Animation.
Exactly repeatable camera moves can be created and modified within a matter of seconds. Using the rich previsualisation features of the system, creative options can be quickly explored on the computer screen and the resulting changes then immediately be performed for real. Additional effects can be triggered in sync with the move, allowing complex effect sequences to be performed.
And of course 'Spike' also is at home at slower speeds, producing dramatic product shots as well as stealthy perspective changes and breathing life into pack shots.
An animated self-portrait exploring the idea of rebirth and illustrating the transfer of energy from one incarnation to another. I painted this stop frame animation on myself over 5 days, using some face paints, a mirror and a camera. emmaallen.org twitter.com/imakefings facebook.com/paintfaces
Story & Performance - Emma Allen
Photography & Makeup - Emma Allen
Post Production - Alex Try, Phil Varnier
Sound - Alex Try
Thanks for all the support on this so far! Unfortunately someone has ripped it to YouTube. To counteract that, I've uploaded my own version. So if you want to share it on YouTube, please use my version: youtu.be/07Ch4A9PnZI
Box explores the synthesis of real and digital space through projection-mapping onto moving surfaces. The short film documents a live performance, captured entirely in camera. botndolly.com/box
Directed by: BOT & DOLLY
Executive Producer: Julia Gottlieb
Producers: Bill Galusha, Nick Read
Creative & Technical Director: Tarik Abdel-Gawad
Design Director: Bradley G Munkowitz
Lead Graphic Designers: Bradley G Munkowitz, Jason English Kerr
3D Artists: Scott Pagano, Bradley G Munkowitz, Jason English Kerr, Conor Grebel
2D Animators: Conor Grebel, Ben Hawkins, Pedro Figueira
Director of Photography: Joe Picard
Lighting Designers: Joe Picard, Phil Reyneri
Projection / TouchDesigner: Phil Reyneri
Robotics Animation: Tarik Abdel-Gawad, Brandon Kruysman, George Banks, Michael Beardsworth
Robotics Operator: Michael Beardsworth, Brandon Kruysman
Prop Fabrication: Matt Bitterman, Ethan Dale
Script Supervisor: Ian Colon
Sound Engineers: Joe Picard, Michael Beardsworth
PAs: Sean Servis, Dakota Smith, Nico Mizono, Eric Wendel, Patrick Walsh
Editors: Ashley Rodholm, Ian Colon
Music / Sound Design: Keith Ruggiero
Sound Mix: Joel Raabe
Performers: Tarik Abdel-Gawad, Iris, Scout