This tutorial explain how to create multiple UV set in maya and how to assign a texture to each UV set.
blog post about this workflow:
Using the Unfold feature in Maya is a lot like having to set one of those Intentional brush fires in southern California. You know you have to do it but you also know it's gonna suck.
However, this video will show you how you can still effectively use the Unfold feature to quickly unwrap your meshes.
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In this video I'll cover lofting in more detail as well as rebuilding your curves to change your model resolution.
This is a more complex use of curves using the boundary feature in Maya. I show examples of how you'd start a car hood vs creating a complicated hallway turn.
Features covered in this video
a collection of great vimeo how-to's mostly technical maya
More stuff from “3D_Tutorials”
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