1. A complete rework of my older tutorial series.

    Essentials is compressed into one 90 minute long tutorial for convenience.
    I am offering this free as I strongly believe community sharing plays a far greater role than schools.

    my Folio- http://sathe.cgsociety.org/portfolio/ ITS BACK ONLINE. Thanks.
    Scene Files- http://www.mediafire.com/?xfnre4yz8z7l43t (Now working)/HardSurface_Essentials_SceneFiles.zip.html
    My primary hotkeys- http://j.imagehost.org/0761/Hotkey_Chart.jpg

    # vimeo.com/10941211 Uploaded 144K Plays 71 Comments
  2. I cover how to write your own custom forces with maxscript for fume to make a cylindrical wind. Handy force to have for shockwaves. I'm going to have a bunch of shockwaves in this scene so the script should come in handy down the line.

    # vimeo.com/62584746 Uploaded 1,128 Plays 3 Comments
  3. Tutorial showing how to destroy a facade in Maya using Pulldownit plugin

    If you like the tutorial, you can find more here:
    Kinetic Thoughts

    # vimeo.com/55317743 Uploaded 11.9K Plays 5 Comments
  4. Hello,
    This tutorial is about creating a Counting Frame in Houdini with a certain degree of flexibility. We should be able to change the width, the height and the placement of the counting spheres in a procedural, non-destructive way.

    The workflow showed in this training video is a mix of procedural and traditional modeling. It also deals briefly with setting up some lights, shaders and a render output.
    There is no voice / audio but I placed many screen tips explaining what I'm doing.

    The counting frame is just one of the many objects I'm currently building for Project School, a short movie me and a friend are doing.

    I hope you will find it useful ;)

    Find more on: training.adrianlazar.com

    # vimeo.com/36617637 Uploaded 4,205 Plays 8 Comments
  5. Hi guys,
    In this new free SideFX Houdini Training Video I'm going to show you how flexible the standard Mantra Surface Shader really is.

    Find more on training.adrianlazar.com

    At almost 2 hours long this video tutorial is focused on shading and shading only. Using just the parameters that are exposed by default in the standard Mantra Surface Shader I'm going to create 26 materials representing different types of surfaces: wood, metal, glass, plastic, concrete, paint, etc.
    The scene used in this training video is from a real production, a short movie that me and a friend are currently working on.
    On a few occasions I had to cut out the render time in order to keep the video easy to follow.
    It doesn’t have any voice over but from time to time short tips are displayed on screen.

    A small note: Remember that the Mantra Surface Shader is not a black box and that it can be heavily modified if you dig inside.

    Make sure you don't miss any tutorial by sending an email with the subject "subscribe" to news@training.adrianlazar.com or by following me on twitter: AdrianLazar3D

    # vimeo.com/37093773 Uploaded 14.4K Plays 16 Comments


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