Thanks to Blackschmoll, Boby, Christophe, Clouclou, Cremuss, David, Félicia, Frenchman, Sozap, Stéphane, Virgil !
And Thanks to Ton Roosendaal, the Blender community, developers of Blender, Gimp and Natron !
Welcome, to the preview of our soon to be released Plugin, Cycles 4D (blender.org), INSYDIUM’S New Render Engine bridge for Cinema 4D. Mike demonstrates Cycles 4D’s capabilities; he talks about using the Node Editor through to the fantastic integration with X-Particles.
Our next Newsletter will contain more information about Cycles 4D, so please sign up today! Visit 3.x-particles.com/newsletter and be one of the first to hear our news!
Jason Schleifer takes us through the process of adding Bendy Bones rigging to your 3D Blender model. He covers the best way to rig with Bendy Bones so your rig flexes and rotates properly with a minimum of effort.