1. For the Charles de Gaulle Airport passengers, Digitalarti installed an immersive and interactive artwork on the three walls of the new international terminal boarding space (CDG, terminal 2E, gate M23), thanks to a proposal of Aéroports de Paris. It offers to passengers a short immersive journey before their actual journey.

    Created by Miguel Chevalier with a software based on Music2eye and installed by Muchomedia, Sur-Natures is a virtual garden made up with fifteen stringy and luminescent plants which are born randomly, grow up and die according to their "morphologenetic code". On the walls, the garden grows up everyday in real time and react to passengers.

    Get more pictures and details about Miguel Chevalier's Sur-natures : http://bit.ly/TXu3aX
    Contact Digitalarti artwork renting services : services@digitalarti.com

    # vimeo.com/52471885 Uploaded 13.3K Plays 1 Comment
  2. Miguel Chevalier
    Fractal Flowers 2009
    Software by Cyrille Henry

    Exhibition Inside / Art & Science
    Lisboa, Portugal
    From 24th September to 24th November 2009

    « Fractal Flowers » is a new generation of virtual garden. It's a new generator which produces gigantic fractal flowers of different sizes, colors and shapes. The originality and the power of this creation concentrates on this generator fromwhich we can create a selection of the most beautiful flowers. Through atypical shapes, amazing colors, otherworldly artificial paradises are created.

    Besides, this work leans on a generative and interactive principle, creating autonomous virtual seeds, growing, opening out, fading and reacting to the audience. It reveals stylized flowers, through an extreme geometry in its shapes. We are in front of an intriguing vegetal universe, full of crystal-flowers with a wire frame, reminding of the facets of a diamond, which have on the one hand a real monumentality with its geometrical shapes, and on the other hand an evanescent aspect, when after some seconds, the flowers evaporate in the air like a cloud becoming blurred progressively.

    The vastness of these flowers, as well as their intuative movement, creates an enigmatic dialogue with the visitors. Flowers stoop like a bow in order to welcome the public in this mysterious virtual garden, then display their most beautiful colors and shapes, look at them, merge on colored backgrounds, lean out as to observe close to our reality, to disappear finally out of sight, out of our fascintated look, touched by the living relation with a disappeared virtual object.

    # vimeo.com/6947810 Uploaded 1,537 Plays 0 Comments
  3. Conférence présentée dans le cadre de la Biennale internationale d'art numérique (BIAN) et de la tenue de l'exposition Out of the Blue / Into the Black, proposée par Arcadi, agence culturelle d’Île-de-France, et son festival, Némo, en coréalisation avec la BIAN.

    # vimeo.com/44350052 Uploaded 485 Plays 1 Comment
  4. The Value of Art

    © 2010, Christa Sommerer & Laurent Mignonneau

    The Value of Art are interactive paintings dealing with the economy of attention and value creation in the art world. When we look at prices of artworks at auctions, they often seem incomprehensible. Competing art collectors betting against each other can create skyrocketing values for art works. Relevance and attention in terms of art history, social and critical discourse are important components for becoming a desired masterpiece with high monetary value. The amount of attention towards an art piece is directly linked to its monetary value.
    The Value of Art series are interactive experiments dealing with the value of art in a conceptual and pragmatic way.
    We transform existing paintings that we buy at auction houses. We equipped them with sensors that can measure the exact time viewers spend in front of the painting. A small thermal printer is also attached to the frame of the painting. As we know exactly the price we paid for each painting and the amount of money we spent on interface materials, plus the value of our working time for producing this art work, the initial value of the work can be exactly calculated. The initial value including all expenses and costs appear printed out on the paper of the thermal printer at the beginning of the first exhibition.
    Once The Value of Art interactive painting is shown, the work will start counting the number of visitors and the amount of time they spend looking at the painting. Through our integrated sensors the painting will constantly update its value, making the whole process of value creation for this artwork totally transparent. Visitors can follow how the value of this art work increases the more viewers look at the work. At the end of each exhibition The Value of Art will have reached a certain monetary value. The artwork could now be sold for exactly that value, or sent on to the next exhibition to increase its value even further. The more people look at the work, the more valuable it will become
    The Value of Art is a critical reflection on the economy of attention, the relationship between artist, artwork and audience, and the question of monetary and ideological value of the artists and audiences time and attention.

    # vimeo.com/63642107 Uploaded
  5. Triggerhappy
    Dropstuff / mobile interactive platform
    Tilburg / NL

    # vimeo.com/3556982 Uploaded 209 Plays 0 Comments

Digital art

SHOW OFF PARIS

Artworks that can't be created without digital technics

Browse This Channel

Shout Box

  • AC3 STUDIO

    Check out the making of SUPER POUVOIRS : A concept of Christmas window displays combining technology and creativity, a playful and interactive invitation to experience the Orange universe. vimeo.com/114987496

    by AC3 STUDIO

  • Angle

    We're proud to present our new A/V Show:
    Tetra 02
    vimeo.com/114940421
    Hope you like it!

    by Angle

Heads up: the shoutbox will be retiring soon. It’s tired of working, and can’t wait to relax. You can still send a message to the channel owner, though!

Channels are a simple, beautiful way to showcase and watch videos. Browse more Channels.