1. More info:
    tangible.media.mit.edu/project/tether/

    T(ether) is a spatially-aware display system for multi-user, collaborative manipulation and animation of virtual 3D objects. The handheld display acts as a window into virtual reality, providing users with a perspective view of 3D data. T(ether) tracks users’ heads, hands, fingers and pinching, in addition to a handheld touch screen, to enable rich interaction with the virtual scene.

    We introduce gestural interaction techniques that exploit proprioception to adapt the UI based on the hand’s position above, behind or on the surface of the display. These spatial interactions use a tangible frame of reference to help users manipulate and animate the model in addition to controlling environment properties. We report on initial user observations from an experiment for 3D modeling, which indicate T(ether)’s potential for embodied viewport control and 3D modeling interactions.

    # vimeo.com/42173010 Uploaded 214K Plays 13 Comments
  2. UPDATE: We have a HUGE new Intro To Cinema 4D Series on Greyscalegorilla - greyscalegorilla.com/intro-to-cinema-4d

    Today, I run through the basics of setting up a scene in Cinema 4D and rendering an image. We are gonna make this abstract sphere scene above using HDR lighting, The Mograph module, and Global Illumination.

    Download the HDR Map and C4D Project file at my Blog : greyscalegorilla.com/blog/2009/03/16/intro-to-cinema-4d-tutorial

    Layout from - hypa.tv/hypablog/

    Thanks to Chad Ashley for the HDRI Map.

    More Tutorials From Greyscalegorilla: greyscalegorilla.com/blog/category/tutorials/

    # vimeo.com/3680194 Uploaded 148K Plays 57 Comments
  3. Experiment: Using Padé projection mapping with the kinect 3D camera.

    End result: real time projection mapping of anything you put in front of the camera.

    By-product: throwing fireballs

    Our studio: http://www.kimchiandchips.com

    More details at http://www.kimchiandchips.com/blog/?p=544

    # vimeo.com/18713117 Uploaded 135K Plays 28 Comments
  4. The audiovisual staging of the Sydney Opera House is a poetic homage to the architecture and its constructional concept of the architect, Jørn Utzon. As Utzon said about his architecture he wanted to give it a human expression, the projected video layer in that same sense aims to establish an immediate, architectural expression.

    Premiered on 25th of May 2012 in the context of Vivid Sydney - Lighting The Sails.

    Art Director: Daniel Rossa (danielrossa.com), Max Goergen, Thorsten Bauer, Till Botterweck
    3D Designer: Peter Pflug
    Sound Designer: Jonas Wiese (jonas-wiese.de)
    Production Manager: Manuel Engels

    Filmed Footage Director: Till Botterweck, Daniel Rossa
    Performer: Mimi Jeong, Heiko Büter
    Replica Construction: Cantufan Klosé, Moritz Horn
    Costume Design: Anne Gorke (annegorke.com)

    Documentation Director: Jonas Wiese
    Camera: Jonas Wiese, Max Goergen, Till Botterweck
    Edit: Jonas Wiese

    Festival Curator: Fergus Linehan
    Technical Setup: The Electric Canvas (theelectriccanvas.com.au)
    Commissioned by: Vivid Sydney (vividsydney.com)

    Find an extended version of the documentation here: vimeo.com/45835808

    An URBANSCREEN.com production
    facebook.com/urbanscreen

    # vimeo.com/45835867 Uploaded 111K Plays 10 Comments

AV

Brandon

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