Superflow, an audio-visual journey into the world of digital harmony, is a 100-page Bachelor Thesis with 12 accompanying computer animations completed in July 2010 by Ian Clemmer .
The thesis introduces the discovery of the Superflow algorithm and describes the modified mathematical formula Polarflow. Quantumflow emerges while programming and developing these two concepts into a node-based particle system plugin. Inspired by John and James White to find harmony in visual art, Ian further analyzes the relationship of musical theory applied to the visual arts.
Superflow is a simple algorithm he discovered in 2009, simply by setting up a parent-child hierachy and moving the pivot points of all objects to one source. Further rotating the objects changes their positions in a unique way, each child rotating twice as fast around as its parent. The initial shape and the rotation angle of all objects then allows an infinite variety of shapes, structures and movements to emerge.
With the help of Martin Stebbing and Oleg Bayborodin, Superflow was then developed into a 3ds Max particle system. Ian’s initial idea was to combine the vast possibilities of Superflow with the shape generating potential of the Superformula (a mathematical formula discovered by Johan Gielis and Bert Berinckx, based on the theorem of pythagoras). Quantumflow was born.
While developing the node based operators (with the 3ds Max Box#3 Extension), Ian modified and further developed the Superformula, essentially creating a new mathematical formula that he calls Polarflow. By using initial shapes generated from the Polarflow formula and combining them with multiple layers of the Superflow algorithm, Quantumflow explores the synergetic result of this newly created visual universe.
What music is to sound is viusic to light. Harmony is not just audible, it is visible.
Viusic is the music of visual art.
Special Thanks to Martin Stebbing, without his help and support, Quantumflow would still only be a dream, to Johan Gielis, for helping me better understand the Superformula, polar and cartesian coordinate systems, and last but not least, to the programming Master Oleg Bayborodin, for helping my ideas of combining Superflow with the Superformula become particle reality. Quantumflow releases the potential I saw in this simple algorithm. Superflow has become much more than I ever dreamed of.
More information here: http://www.superflow.co
Software Tutorial #001 - Superflow: vimeo.com/15486040
Z-Depth, Viusic Piece #12, is the beginning journey into stereoscopic vision, and requires red-cyan glasses to view correctly.
Quantumflow 3DS Max Particle System:
Developed by Ian Clemmer http://www.ianclemmer.com
Programmed by Oleg Bayborodin (http://www.orbaz.com) and Ian Clemmer
Help & Support by Martin Stebbing http://www.stebbing3d.com
Superflow and other Plugins & Scripts for the visual artist available at http://www.v-motion.co/