Version 0.9.1 now features universal expressions, so it will work in any language version of after effects!
FlexCam is a After effects template that greatly improves the After Effects camera animation workflow
Never struggle with camera animation ever again!
FlexCam is a 'Pay what you want' template. Meaning you can decide for yourself what you pay!
-Click and drag camera controls
-Independent axis control
-Keep objects always in focus, even if camera moves
-Copy/paste position data to focus on objects
-Hotbox controls for intuitive animaton
-Adjustable camera rotation point
-Build in vignetting options
-Build in camera wiggle effect
-works on ANY resolution and aspect ratio!
After months away from posting, I'm back with another short tutorial. I've been hard at work editing a feature film and creating visual effects for it, but hopefully I will be back after the beginning of the year with regular posts.
In this quick tutorial I'll show you how to create an easy smoke or fog simulation without rigging complicated particle systems or having to fork out the bucks for expensive plugins. HOWEVER this is just a major CHEAT for flat 2.5D compositing. There is no interaction with the texture, so there is a downside to this quick and dirty hack, but I found using Cinema 4D Noise Shaders and Layers created a far more realistic texture than anything I could create in After Effects.
Add flexibility to your Cinema 4D renders with this simple, versitile, and free rendering technique. In this quick tutorial I'll show you a customized compositing render pass that will allow you to make targeted colour corrections, and changes to your C4D renders in After Effects.
Keep your clients happy, avoid rernendering, hit your deadlines, and say goodbye to the cumbersome "object buffer" workflow.
The "Tangle Wire Matterial ID Pass Workflow" (patten pending) uses Cinema's built in tools, has a nearly automated set up, works in every version of the software, and renders so fast that the Picture Viewer can't even register a time per frame.
Simply put, this 20 minute tut will save you hours of render time, and will teach you skills you will use in every scene you render from now on.
I've got so much more to teach. Leave me a comment, and share this video if you'd like to see more.
In part 1 of this tutorial, I'll show you how to create the titles as they appear in the movie "The Art of Flight".
Steps covered include:
-Turning text into paths that can be used in Plexus
-Setting up and animating the Plexus to appear as if it is creating the words on-screen
-Creating a secondary Plexus to add extra motion and flourish after the initial build
In Part 2, I'll show you how to:
-Motion track points in your scene using Mocha Pro/Mocha AE
-Incorporate your Plexus Text into the scene so they're interconnected