This is a sneak peek at part 03 of the Sculpt chapter on Venom's Lab! DVD.
There are 2 previous parts of this same chapter that goes through the very basics for setting up our mesh for sculpting, and the use of each of the sculpt tools, in this part I decided to use all this tools explained before, and show part of the workflow when sculpting.
Venom's Lab! is the 4th Open Movie Workshop DVD by the Blender Foundation.
Info and ordering:
This is part 1 of a 6 part series featured on cgcookie.com. This video covers the initial layout of the model.
In this tutorial series we’re going to be looking at the techniques needed to model a human head. First we’ll set up the primary edgeloops and then move on piece by piece from there. Upon completion you should come away with some good strategies to model your own heads.