This Showreel represents my work as a Character Rigging Supervisor at Rhythm and Hues studio over the past 10 years. My work consist of character/rigid surface rigging, as well as face/body deformation setup, including cloth/skin/muscle simulation work. I am also responsible for motion editing of body and face capture as well as character to character retargeting and studio tool development.
None of this could have been possible without the help/support of my entire rigging/technical animation team and software dept. at Rhythm and Hues.
Hey guys , in this tutorial I am going to show you how to build a basic pose reader with maya nodes , if you dont know what a pose reader is check : comet-cartoons.com/maya.html
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