1. In late 2012 I joined forces with Cantina Creative to help deliver over 100 shots for IRON MAN 3.

    Marvel tasked us with designing all the elaborate 3D head-up displays (HUDs) – a virtual graphical interface that Iron Man sees from within the helmet environment of his armored suits that communicate essential data and statistics ranging from his physical condition to weapon and navigational diagnostics – While putting strong emphasis on the new ultra-high-tech Mark 42 suit, we also delivered upgraded HUDs to match the new suits seen in the film. It was great fun.

    All of the 3D elements, including a miniature version of the suit and the holographic helmet, were generated and rendered from CINEMA 4D. These graphics had true 3D depth, which heightened the stereo viewing experience as well as the interactive light qualities that are both photo-real and immersive.

    This is a process montage that was created to give some insight into the development and design thinking stages of the work I was specifically involved with on the film.

    Credits:
    Cantina Creative
    VFX Supervisor: Venti Hristova
    VFX Producer: Sean Cushing
    Digital Producer: Lily Shapiro
    VFX Artists: Aaron Eaton, Matt Eaton, Jonathan Ficcadenti, Jayse Hansen, Stephen Lawes, John Likens, Leon Nowlin Jr., Alan Torres, Lukas Weyandt

    For more extensive breakdowns see these articles:
    fxguide.com/featured/iron-man-3-more-suits-to-play-with/
    maxon.net/en/news/singleview-default/article/cantina-creative-gives-iron-man-3-a-heads-up-with-maxon-cinema-4d.html
    johnlikens.com/ironman3.html

    © 2013 Marvel Studios, Walt Disney Studios Motion Pictures, Paramount Pictures.

    Music by Gesaffelstein.

    # vimeo.com/66944464 Uploaded 264K Plays 63 Comments
  2. Our latest challenge from the good folk at Nike was to create a charming motion piece to increase awareness of their impressive Reuse-a-Shoe initiative and it's process.

    Nike Reuse-a-Shoe takes worn out athletic shoes and grinds them down to create a new material called Nike Grind, which is used to make high-quality sports surfaces including courts, turf fields, tracks and more.

    Full project page: manvsmachine.co.uk/projects/project/nike_reuse_a_shoe

    CREDITS:

    Design, Direction & animation:
    ManvsMachine

    Audio:
    Echolab

    # vimeo.com/67394349 Uploaded 102K Plays 40 Comments
  3. Teaser du générique réalisé par Rémi Chapotot avec les personnages de Kaeloo !

    # vimeo.com/64734037 Uploaded 10.4K Plays 6 Comments
  4. Mill+, the concept, design and animation arm of The Mill, has contributed its visually stunning cinematics to Activision's blockbuster Call of Duty: Ghosts, the new installment in the global phenomenon Call of Duty® series. Led by Cinematics specialists at Infinity Ward, Mill+ worked with a team of designers and visual effects artists in the Los Angeles and London studios to create the cinematics players will see starting on November 5.

    The team at Infinity Ward had a vision for how cinematics could further help to bring the new narrative to life. Developing the look in collaboration with Mill+ led to a new and unique level of cinematics that is sure to captivate and immerse players into the experience.

    Find out more about the project at: http://bit.ly/CDGhosts

    # vimeo.com/78742576 Uploaded 104K Plays 61 Comments
  5. Client: Singtel & Standard Chartered Singapore
    Agency: BBDO Singapore
    Production/ Post Production: Eyebelieve.tv

    Director: EyeBelieve
    Assistant Director: Angie Khoo
    Director of Photography: George Lee
    Assistant Director of Photography: Louis Hing
    Executive Producer: Nemal Gelbert
    Technical Producer: Zhi Zhang
    Editor: Shirleen See
    3D Artist(s): Alvin Pang, Zhenhui, Poh Leong, Jia Zheng
    2D Artist(s): Shirleen See, Deo Mareza, Jason Lee, Lenny Lee, Robin Gan

    dash.com.sg

    # vimeo.com/100690988 Uploaded

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