In this C4D tutorial I'll show you how to set up your scene to create a really sweet unfolding polygon effect. This effect is made possible with the new free Python script by Rown. You can find his overview video and the .zip download here: vimeo.com/36915151
This is a workflow that uses a specialized point position shader to create a perfect point cloud of your 3D scene in After Effects. You will need Trapcode Form for this to work. I am using Cinema4D, but any 3D application should be able to create a shader like this.
In this spot for Kia, our task was to create the wall of keyboard keys that was behind the car. All motion graphics, design and VFX work completed by a team of artists at The Mill.
The process was a long one as the pipeline was unusually large; animation would come from our motion graphics department, be pre-processed in Nuke and fed into our Houdini set up, which piped out the keyboard keys as points, onto which we would instance geometry inside Maya for rendering in Arnold.
Several complications arose during the project, the main one being that of how we bed the car into the new background. Since we would see the reflection of the keys in the car paint, it was necessary to have an accurate CAD model of the car. However, Kia wouldn't release this, so we were forced to model up the four varieties of car by hand, which proved to be a lengthy task.