Show creation of a 'realtime' stone in Blender using the standard color and normal maps as well as detail maps for color and nomals. The whole process is covered including:
[01:07] photo texture preparation in gimp
[04:00] tilable texture painting in blender
[07:50] modeling and basic sculpting
[11:00] uv unwrapping
[15:30] projection painting to fix texture seams
[22:07] material and detail color map
[28:15] sculpting and displacement mapping
[31:50] normal map baking
[36:45] detail normal map
You can also download a zip-file of the project here: http://3d.pjohnsen.com/public/stone.zip (now with blender 2.69 version of final file)
learn how to add models over videos using pfhoe, blender and virtual dub a free open source video editing software.
camera and motion tracking with pfhoe, can be done with voodoo but the quality is low in tracking.
made by ionee
Learn how to use the level template from Yo Frankie! to create brand new levels in minutes in Blender using already made assets. Download the game, assets, and blend files for Yo Frankie at http://www.yofrankie.org, including the level template blend file.