1. Whilst at Ruffian Games I was lead designer on a reboot of Streets of Rage. Here is an early prototype where I used the following...
    - CryEngine 3 Sandbox Editor
    - Flowgraph Visual Scripting
    - Trackview Cinematics Tool
    - Particle System

    Excuse the frame rate, I was capturing from my own personal computer.

    # vimeo.com/38294008 Uploaded 172 Plays 0 Comments
  2. Codename Kingdoms prototype where I used the following...
    - CryEngine 3 Sandbox Editor
    - Flowgraph Visual Scripting
    - Trackview Cinematics Tool
    - Particle System

    # vimeo.com/37723432 Uploaded 72 Plays 0 Comments
  3. "Roma", a multiplayer level I was building for Codename: Kingdoms (later Ryse).

    This was the level used for the FPS melee combat prototype.

    # vimeo.com/52130266 Uploaded 47 Plays 0 Comments

Sean Noonan's Design Portfolio

Sean Noonan

The video portfolio for Sean Noonan's game and level design work.

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