Pu Gong Ying Tu is an interactive painting of a dandelion field. When you blow on the white puffs, the seeds disperse and generate new flowers. These flowers begin as yellow dandelions, but after a few moments bloom into responsive white seed puffs.
Project page: http://technolojie.com/?p=757
This work was made in collaboration with John Clifford, with guidance from Brian Chan.
It is inspired by Jessie Thompson and Zachory Berta’s "When is a Flower Not a Weed?" here:
One Hundred and Eight is an interactive wall-mounted Installation mainly made out of ordinary garbage bags. Controlled by a microcontroller each of them is selectively inflated and deflated in turn by two cooling fans.
Although each plastic bag is mounted stationary the sequences of inflation and deflation create the impression of lively and moving creatures which waft slowly around like a shoal. But as soon a viewer comes close it instantly reacts by drawing back and tentatively following the movements of the observer. As long as he remains in a certain area in front of the installation it dynamically reacts to the viewers motion. As soon it does no longer detect someone close it reorganizes itself after a while and gently restarts wobbling around.
Every spring, an interactive installation takes over a high-traffic area in Montréal’s Quartier des spectacles and sets a collective ritual. The installation offers a fresh look at the idea of cooperation, the notion that we can achieve more together than separately.
The result is a giant instrument made of 21 musical swings; each swing in motion triggers different notes, all the swings together compose a piece, but some sounds only emerge from cooperation.
The project stimulates ownership of the public space, bringing together people of all ages and backgrounds, and creating a place for playing and hanging out in the middle of the city centre.
In order to allow for these collective moments to be shared around the world, a traveling version of the project with 10 Musical Swings is now available on tour. Contact us at email@example.com for more information.
CREATED AND PRODUCED WITH SUPPORT FROM QUARTIER DES SPECTACLES DE MONTRÉAL
EXHIBITED YEARLY AT SPRINGTIME IN MONTRÉAL, QUÉBEC
A Project by Daily tous les jours
Created by Mouna Andraos & Melissa Mongiat
Executive Producer: Antoine Clayette (2012), and Hugues Monfroy (2011)
Music: Radwan Ghazi Moumneh
Concept Team: Dominique Côté, Alexandre Landry, Yolène Leroux, and Luc-Alain Giraldeau
Design: Sébastien Dallaire, and Alexandre Landry
Technical Direction: Eva Schindling
Production Coordinator: Tara DeSimone
Production: Paul Bailly, Michael Baker, Mourad Bennacer, Thibeault Bensa, Olivier Coquet, Nicolas Duvieusart Dery, Élise Genvrin, Sophie Grignart, Luc Hernandez, David Lortie, Albane Guy, Ricardo Jean, Yolène Leroux, Etienne Lemieux Maillé, Benoît Piccolini, Peter Rockwell, and Alexandra Sawicki
Technological Partner: PixMob (formerly ESKI )
Technical Direction: Vincent Leclerc
Project Manager: Josiane Mercier
Programming: Patrick Keroulas, and Vincent de Belleval
Production: Philippe Savard, and Marc-André Tessier
Video: Geoffrey Boulangé
Photography: Olivier Blouin
Created with: Max/MSP, Arduino IDE, and Razor AHRS Firmware
This project has been developed around the design problem of minimal surface structures: it defines an alternative algorithmic method for generating minimal surface geometries as well as optimizing them for being built from modular components. The alternative characteristic of the study comes from the different approach of the project, as opposed to the existing ones in the field. This uses the principle of simulation of virtual soap films in order to generate minimal surfaces, while optimizing them for a modular fabrication system. The main difference in this approach comes from the bottom-up algorithmic strategy of not starting with a predefined topology, as in the case of the dynamic relaxation method for example, but simulating an
iterative growth process, optimized to reach a state of tensional equilibrium of the system. The
project was developed in Processing 1.0.6.