Up, up and AWAY with another Cinema 4D r14 Studio tutorial floating through the steps of creating a balloon cluster using the MoGraph Cloner and attempting to attach some dynamic strings. Learn How to use the Spline Effector and Random Effector to vary the position and scale of the balloons as well as generate random colors automatically. (And making a few mistakes along the way – watch Part 2 vimeo.com/71560647 for solutions)
OLD UPDATE (before recording Part 2): Bad info on my part... After going back and trying a viewer's suggestion, I turned down the number of clones to test it, only to realize the Connector Object wasn't reacting to dynamics in the cloner at all because I didn't make it a child of the balloon. Whoops. Sorry Guys. I'll try to work on a solution in the future.
In this quick c4d tutorial I am going to show you how to create wood material and then how to randomize texture offset for each clone.
Project File: http://www.caligofx.net/2/post/2013/07/43-c4d-random-cloner-texture.html
More at ratemyfuneral.com - In this viewer requested tutorial we look at building some 3D wooden text. We look at how you can use multiple textures on a single extrude nurbs enabling you to texture the cap differently to the main extrude.
I love the simplicity of this one, yet it makes for a very striking final image. Also there seems to be a horse in this tutorial.....