1. This video demonstrates how to setup lights in Maya similar to a real photographic studio. It covers area lights, rim lighting, final gather and proper use of raytraced shadows.

    http://www.cgbootcamp.com

    # vimeo.com/6625046 Uploaded 8,583 Plays 6 Comments
  2. This video tutorial demonstrates how to use a low resolution model and a displacement map image to recreate a high-res Zbrush sculpt in Maya using mental ray displacement. We cover subdivision approximation nodes and adjusting the textures alpha gain and alpha bias.

    Author: Leo Covarrubias

    Software: Maya, Zbrush

    http://www.cgbootcamp.com

    # vimeo.com/6681552 Uploaded 14.1K Plays 8 Comments
  3. This video demonstrates how to light a scene in Maya using only Final Gather Indirect Illumination. No Maya lights are used.

    http://www.cgbootcamp.com

    # vimeo.com/6517326 Uploaded 8,768 Plays 5 Comments

3D Tutorials

rachel hollenbeck

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