1. The objective of this class is to help you become familiar with the Houdini interface and comfortable navigating around Houdini. We will work together through a few basic examples as we study how data flows through Houdini. This session is a repeat of the “Intro to Houdini” workshop taught at Side Effects, Santa Monica.

    # vimeo.com/40315067 Uploaded 48.6K Plays 18 Comments
  2. This is a new tutorial for the V2 for my Digital Asset Blood Splash.
    In this tutorial i explain how use this Asset for create a simple and nice Blood Hit.
    You can download Trial version in: orbolt.com/asset/Ivan_Pulido_Suarez::bloodsplash

    # vimeo.com/53258812 Uploaded
  3. Venation System - HDK version - demo
    I confess I'm having a lot of fun with this venation system.
    The algorithm to generate the tree structure is quite heavy cause it relies upon two nested loops (for each seed, search for the closest root).
    So I decided it was about time to learn a bit of HDK and implemented a prototype in C++.
    This version is about 30 times faster and allows a real time feedback for structures way more complex than the OTL version.
    In this video I am illustrating how to use this sop node to create a tree and paint venations on a polygonal head . Just for fun.

    The venation algorithm is based on this paper by Adam Runions:

    If interested in a way less accurate explanation of the algorithm visit my blog:

    # vimeo.com/68987323 Uploaded 4,279 Plays 13 Comments

Houdini Training

Matthew Thies

Personal Houdini Training

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