This is my new family vacation ! This time i didn't take my GoPro... but just my iPhone 4s and my Canon 5D, and try make something very different.
Hope you enjoy ! For more sensation use a headphone :)
This is another one of our group project work, called "Ruuuun!!". We hope more people will be able to get together, play and enjoy the creation.
We have held 3 animation-painting live events, but which are inconvenient for friends in other cities. So I have the idea about play it through the internet, and this short film is the result.
Involving more than 100 people, I'm more excited for having so many creative friends gathered than just the number. The style is various and uneven, but the enthusiasm is absolutely the same. What we have is enthusiasm, which I believe is perfectly reflected in this project!
Though there is still a lot more we can do in this work, but we did have fun, this is great and enough!
The basic idea of the project is built upon the consideration of creating
a moving sculpture from the recorded motion data of a real person. For
our work we asked a dancer to visualize a musical piece (Kreukeltape by
Machinenfabriek) as closely as possible by movements of her body. She was
recorded by three depth cameras (Kinect), in which the intersection of the
images was later put together to a three-dimensional volume (3d point cloud),
so we were able to use the collected data throughout the further process.
The three-dimensional image allowed us a completely free handling of the
digital camera, without limitations of the perspective. The camera also reacts
to the sound and supports the physical imitation of the musical piece by the
performer. She moves to a noise field, where a simple modification of the
random seed can consistently create new versions of the video, each offering
a different composition of the recorded performance. The multi-dimensionality
of the sound sculpture is already contained in every movement of the dancer,
as the camera footage allows any imaginable perspective.
The body â€“ constant and indefinite at the same time â€“ â€œburstsâ€ the space
already with its mere physicality, creating a first distinction between the self
and its environment. Only the body movements create a reference to the
otherwise invisible space, much like the dots bounce on the ground to give it
a physical dimension. Thus, the sound-dance constellation in the video does
not only simulate a purely virtual space. The complex dynamics of the body
movements is also strongly self-referential. With the complex quasi-static,
inconsistent forms the body is â€œpaintingâ€, a new reality space emerges whose
simulated aesthetics goes far beyond numerical codes.