1. A colorful, animated take on an early computer art piece titled "Schotter 1968" by Georg Nees.

    # vimeo.com/73703969 Uploaded 86 Plays 0 Comments
  2. KinecTECH for HACKFit 2013—a demo for a fitness-based game that would integrate real-time biometric feedback for dynamic difficulty adjustment of the gameplay.

    # vimeo.com/78116206 Uploaded 63 Plays 0 Comments
  3. KinecTECH for Startup Weekend Saratoga—a demo for an engaging, physically active game for teens and young adults that would integrate real-time biometric feedback for dynamic difficulty adjustment of the gameplay.

    # vimeo.com/78473441 Uploaded 46 Plays 0 Comments

RPI_201308-ARTS_4964-Art_Code_Interactivity

david allen

Open Frameworks graphics programming experiments.

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