1. Sculpting The Face - Anatomy & Form with Ryan Kingslien

    Image Metrics was happy to host this 90 minute free webinar with guest host and ZBrushWorkshops founder, Ryan Kingslien.

    Ryan delves deep into the science and art of facial sculpting and clearly demonstrates to the audience why he is one of the industry's top sculptors.

    Note: The first 2 minutes were cut off unfortunately due to a technical problem so he starts off mid-sentence.

    Length: 80 minutes
    Hosts: Jay Grenier and Ryan Kingslien

    For more information on Ryan and ZBrush Workshops visit:


    Visit Image Metrics for more free webinars and information about our industry-leading facial animation software, Faceware.


    # vimeo.com/28949284 Uploaded 27.2K Plays 11 Comments
  2. Environment Sculpting with David Lesperance

    This class will provide an in-depth look at the workflow David Lesperance uses to design environments. Starting off he will cover basic concepts of asset building including kit bashing, grid space modeling, basic UVs and asset cleanliness. Normal and displacement mapping will also be covered. Dave will then move into his lighting setups using V-Ray. He will discuss lighting and rendering in V-Ray, covering HDRI and physical camera setups, along with efficient render settings. Throughout the class David will be sharing many time-saving tips and tricks that he uses in his day to day workflow for 3ds Max, ZBrush and Photoshop.


    # vimeo.com/32992860 Uploaded 16.7K Plays 2 Comments
  3. Acerca del proyecto:
    BAMF! PRODUCCIONES (bamfproducciones.com) fue la empresa en la que empecé este proyecto originalmente, como parte de un trailer para una novela (Diario de un Zombi, https://itunes.apple.com/es/app/id420397041). Aunque la realización del trailer se suspendió temporalmente (no sé si continuará en algún momento) y dejé de trabajar en la empresa, terminé la postproducción del clip y el breakdown por mi cuenta a modo de reel. Éste es el canal de BAMF! en Vimeo: vimeo.com/bamfproducciones

    About the project:
    BAMF! PRODUCCIONES (bamfproducciones.com) was the company where I started this project in the first place, as part of a trailer about a novel ("Diario de un Zombi", https://itunes.apple.com/es/app/id420397041). Though the making of this trailer was suspended temporary (I don't know if the project will be continued) and I left the company, I finished the shot's postproduction and its breakdown by my own, as a video reel. This is BAMF's channel on Vimeo: vimeo.com/bamfproducciones
    About the software used:
    This shot has been my main job for the past few months, I hope you enjoy it. Almost all the work was made in After Effects and Element 3D, but I've used a lot of other softwares and stuff for doing this, so, if someone wanna know, this is the list:

    - After Effects CS6 (for almost everything)
    - Photoshop CS4 (for making textures)
    - Premiere Pro CS4 (for the sound editing only)

    Video Copilot:
    - Element 3D v1.0.345
    - Optical Flares v1.2.132
    - Action Essentials 2
    - Pro Scores
    - Designer Sound FX
    - Real Clouds
    - Some other free content, like their HD Particles.

    - Zbrush 4R4 (for create, edit and/or paint 3D models)

    - 3ds Max 2011 (for editing some models only)

    - Some free models (modified later in Zbrush and 3ds Max).

    The original footage was filmed with a Canon 5D and a 50mm lens.

    # vimeo.com/58968971 Uploaded 9,505 Plays 42 Comments
  4. S2 Games' newest title, Strife, is a brand new entry into the world of MOBA Games. Focusing on the archer Rook, Imaginary Forces assembled an incredible group of modelers, animators, and compositors to bring this mysterious character to life. The team utilized zBrush and Cinema 4D to create an air of tension and suspense, all supported by atmospheric sound design from Machine Head.

    Join S2 Games and Imaginary Forces as we step into the world of Strife for the first time.


    Client: S2 Games

    Director: Ryan Summers
    Producer: Melissa Johnson
    Production Coordinator: Joseph Abou-Sakher
    Previs: Grant Lau, Ryan Summers
    Animation: Rich DeForno, Gary Hebert
    Rigging: David Brown
    Modeling: Margaret Dost, Aamir Karim, Steve Talkowski
    Look Development: Mikey Rogers
    Texturing: Ben Skutt, Steve Talkowski
    Lighting: Mikey Rogers
    VFX: Tom Bittikoffer, Gary Hebert
    Matte Painting: Laurent Ben-Mimoun
    Character Design: Natalie Hall, Brett Bean
    Storyboards: Alejandro Lee
    Editing: Michael Radtke, Ryan Summers
    Compositing: Tom Bittikoffer, Gary Hebert, John Kim, David Park, Mikey Rogers, Ryan Summers
    Titles: John Kim

    Audio: Machinehead

    # vimeo.com/72379397 Uploaded 7,466 Plays 13 Comments
  5. Full project (Including work-in-progress, screenshots and all renders) on Behance:


    Our first full 3D animation. Please watch in FlashPlayer only, for correct brightness and color.

    Classic apartment with modern furniture custom modeled by us in 3ds Max, Marvelous Designer and Zbrush. Rendered with Vray.
    This scene focused on high-end cloth asset creations of furniture in MarvelousDesigner. The tutorial for the bed came out in February 3dArtist magazine ( 3dartistonline.com/ ).

    We are small digital boutique oriented towards marketing contemporary architecture and development.

    Follow our work on Facebook blog: facebook.com/jurajtalcik.visualizations or Behance behance.net/jurajtalcik and behance.net/veronikademovicova

    # vimeo.com/58894324 Uploaded 330K Plays 101 Comments

Zbrush tutorials


Zbrush tutorials

Browse This Channel

Shout Box

Heads up: the shoutbox will be retiring soon. It’s tired of working, and can’t wait to relax. You can still send a message to the channel owner, though!

Channels are a simple, beautiful way to showcase and watch videos. Browse more Channels.