1. A whole room exploding? Sounds like fun.
    The entire set/room was rebuilt from location references and then destroyed with Rayfire and Pflow and a whole load of other tricks and scripts. Fracturing and dynamics were handled almost exclusively with Rayfire - specific fractures created using custom shapes and by hand modelling.

    Director: Christian Bevilacqua
    Production Company: Stink
    Agency: Ogilvy
    Visual effects: Analog
    DoP : Ottar Gudnason

    Analog Team
    VFX Producer: Mike Turoff
    VFX Supervisor: Arvid Niklasson, Matt Chandler
    3D: Arvid Niklasson, Matt Chandler, Simon Reeves & Tim Woods
    Compositing: Urban Forsberg, Aitor Arroyo, Nathan Bayliss
    Vfx editor : Pete Baxter

    # vimeo.com/46618078 Uploaded 15.8K Plays 11 Comments


Motion Hands Studio

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