This is a follow up to my last tutorial on creating an animating card house (thepixellab.net/c4d-tutorial-offsetting-animation-in-clones-to-build-a-card-house). I had a bunch of e-mails asking how to create the random textures on the cards. This quick tip will show you how to use the C4D mograph MultiShader to generate all the textures randomly and quickly. Hope it helps!
For more training and 100+ free models go to thepixellab.net

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