1. This is a tutorial I did when I was teaching quadrupeds at The Animation Workshop school last year, the students were struggling with all the technicality and mathematic aspect of a walk cycle and the development of it, so after doing two or three classes, I decided to do a video tutorial.

    So this tutorial is very very basic, but shows how to get to a strong base for a walk cycle very fast using mainly mathematics, I also show different way to achieve changes on maya as the students didn't know much of maya and the power of the graph editor. I didn't intend to share this video outside of my students, so sorry for not being formal and presenting myself or the tools I use or where the rig comes from etc ... but it shows my workflow to start a walk cycle in an fast and strong way, it's a methodology that I learned and developed in the industry over the years.

    Sorry the video is missing the 2nd part were i develop the walk using mathematics, but the video was buggy.

    Sorry also for all the BOOM and other annoying way of speak that I use :p , it's the first time i did a video and didn't plan on sharing it, but I figured out that maybe it could be helpful to other people.

    Again this video is not the truth or how things should be done, there a lot of improvement to do, it's just a base, and I just wanted to share my methodology.

    I hope you'll enjoy it and that it will help you to give you a good base for a quadrupeds walk cycle or help you to improve your methodology :)

    # vimeo.com/79022941 Uploaded 42K Plays 30 Comments
  2. This is a little crash course in rigging a character with an undulating tail similar to these videos:

    vimeo.com/56439409
    vimeo.com/78889272

    Here's the scene file with rigged and unrigged versions for you to dissect and practice with!
    http://bit.ly/16WmgPE

    Part 2 can be found here: http://www.youtube.com/watch?v=RUeY1HMXvFM

    questions? ask me on twitter: @demafleez

    Thanks for watching

    # vimeo.com/79114673 Uploaded 24.4K Plays 40 Comments
  3. These are smoke elements I created working on various shows at Elliott Animation in Toronto. All created in flash

    # vimeo.com/113198425 Uploaded 7,436 Plays 5 Comments
  4. I got into this business so I could make a big splash

    # vimeo.com/113295485 Uploaded 3,682 Plays 4 Comments

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