1. Porcupine Tree's Anesthetize, from Fear of a Blank Planet, featuring Alex Lifeson.

    # vimeo.com/6853481 Uploaded 55.4K Plays 12 Comments
  2. "Legend of Damocles" is the cinematic created by Platige Image for the game "RYSE - Son of Rome" developed by Crytek.

    Director: Peter Gornstein
    Producer: Michael Kelleher

    Animation Director & Art Director: Jakub Jabłoński
    Executive Producers: Piotr Sikora, Jarosław Sawko, Marcin Kobylecki
    Producer: Piotr Prokop
    CG Supervisors: Andrzej Sykut, Selim Sykut
    Production Coordinator: Monika Paćkowska
    Concept Artist: Jakub Jabłoński
    Layout and Animation Artists: Bartłomiej Kik, Dominik Wawrzyniak, Michał Kaleniecki, Błażej Andrzejewski, Łukasz Burnet, Tycjan Bartuś
    Character Artists: Agnieszka Strzęp, Andrzej Sykut, Marcin Klicki, Szymon Kaszuba
    Lead Character TD: Mateusz Popławski
    Character TD: Kamil Hepner
    Matte Painter: Jakub Jabłoński
    Simulation Artists: Carlos Acevedo, Piotr Suchodolski, Paweł Wilkos
    Additional 3d Artists: Mateusz Gamroth, Michał Gryn, Tomasz Zaborek
    Additional Concept Artists: Artur Sadłos, Michał Niewiara, Rafał Wojtunik
    Lighting & Rendering Artist: Andrzej Sykut
    Compositing Artist: Selim Sykut
    Motion Capture Performers: Maciej Kwiatkowski, Tomasz Lewandowski

    # vimeo.com/71342413 Uploaded 105K Plays 33 Comments
  3. Mill+, the concept, design and animation arm of The Mill, has contributed its visually stunning cinematics to Activision's blockbuster Call of Duty: Ghosts, the new installment in the global phenomenon Call of Duty® series. Led by Cinematics specialists at Infinity Ward, Mill+ worked with a team of designers and visual effects artists in the Los Angeles and London studios to create the cinematics players will see starting on November 5.

    The team at Infinity Ward had a vision for how cinematics could further help to bring the new narrative to life. Developing the look in collaboration with Mill+ led to a new and unique level of cinematics that is sure to captivate and immerse players into the experience.

    Find out more about the project at: http://bit.ly/CDGhosts

    # vimeo.com/78742576 Uploaded 104K Plays 60 Comments
  4. Client: Activision / Treyarch

    November 2012 marks the launch of the most ambitious Call of Duty title to date, Black Ops 2.

    With a storyline set in both the 1980s and in 2025, Spov developed two distinct art styles and production routes to clearly differentiate between eras.

    The narrative sequences were designed to tell the 1980s backstory and give context to the 2025 sequences as they evolve in realtime for the player. Spov used a mixture of live action, motion graphics and archive footage to tell a compelling visual story with a historically accurate core.

    Spov also worked closely with Treyarch's in-house cinematic team to ensure the narrative was delivered seamlessly as the single player mission unfolds.

    # vimeo.com/53353362 Uploaded
  5. Project: Call of Duty: Modern Warfare 3
    Intro Cinematic
    Duration: 00:41
    Released: 08.11.11
    Client: Activision / Sledgehammer Games
    Audio: Sledgehammer Games

    Produced @ Spov TV

    # vimeo.com/31875937 Uploaded 1,164 Plays 0 Comments

Le Musique

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