I figured out how to use topographic DEM data to create physically accurate 3D maps of terrain inside Cinema 4D. I show you where and how to get that data and a couple of ways (one free 3rd party program) to get that data inside C4D and work with it. Then I show you a simple technique using multiple renders and z-depth compositing to create this effect inside After Effects: vimeo.com/51449395
For more info visit: http://jordanshipman.lt11.com/2012/10/15/use-elevation-data-to-create-3d-maps/
How to make a paper house folding animation in Cinema 4D. Part1: cutting and folding
1) make a plan, draw it on paper
2) create a plane in Cinema and cut out the parts you don't need
3) select areas and shift their axis (hold F10 in C4D R12 and earlier)
4) fold them while setting keyframes (use auto keyframes and point mode)
This tutorial covers a few basic techniques for using Newton which I learned while animating the cutscenes for the game BattleBlock Theater.
This tutorial covers:
-Creating masks to serve as "ball and socket" joints.
-Throwing objects in Newton using kinematic layers.
-Using masks to add physics simulations to overlapping layers.
-Basics for using joints in Newton 2
For more information on Newton go to http://www.motionboutique.com/newton
For more information on BattleBlock Theater go to http://www.battleblocktheater.com