1. I attempted to create a person in order to emulate the aging process. The idea was that something is happening but you can't see it but you can feel it, like aging itself.

    Still Photographer: Keith Sirchio
    Animator: Nathan Meier
    Animator: Edmund Earle
    Nuke Artist: George Cuddy
    Music: Mark Reveley

    ©2013 Anthony Cerniello

    # vimeo.com/74033442 Uploaded 6.8M Plays 430 Comments
  2. It's a film about all the abstract concepts in our lives that we do not even know about ...

    Camera : Canon 550D
    Lenses : 18-55mm Kit - 50mm 1.8 - 50mm 1.4

    Edit : Adobe After Effects and Adobe Premier

    Music : Trentemoller - Miss You

    # vimeo.com/41323065 Uploaded 11.3K Plays 27 Comments
  3. The Queen of lush and juicy paint Allison Schulnik opened up her studio to Beautiful/Decay and Visual Creatures to give our readers insight into the world of sad hobo clowns and her painting and animation process. Allison discusses how her paintings inform her animations and vice versa, the long history of artists in her family, and how Los Angeles allows artists to have quiet time in the studio yet have a community.


    # vimeo.com/45596562 Uploaded 75.5K Plays 39 Comments
  4. A project 7 months in the making. All miniatures 100% handcrafted.

    Created by Four Story Treehouse [fourstorytreehouse.com]

    For bamboosushi.com.

    Set Design and Visuals by Lori Nix & Kathleen Gerber [lorinix.net]

    Narrated by Jim Donaldson [voices.com/people/donaldsonj]

    Executive produced, written, edited by Joe Sabia [joesabia.co]

    Directed and photographed by Vincent Peone [vincentpeone.tumblr.com]

    Original Score by Michael Thurber [michaelt.org]
    w/ AJ Nilles on strings

    Sound Design, Music Recording/Mixing by Matt McCorkle [equalsonics.com]

    Assistant Camera Andrew Brinkman

    Gaffer Cory Fontana

    Color by Gloo Studios and Prime Focus NYC

    # vimeo.com/36994466 Uploaded 461K Plays 93 Comments
  5. Created with Shapeshifter AE in After Effects CS5.

    The geometry is created and morphed on the fly in AE. Fractal Noise is used to influence the geometry.


    by Michael Schneider of 2D-media.de


    # vimeo.com/27222872 Uploaded

killer visuals

jake carvey Plus

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