Symbiosis sends us 200 years into the future, immersing us in a different form of being and hopefully bringing us back with answers for today's world.

Symbiosis is a performative, multi-user and multi-sensory VR installation which redesigns the human body. It allows participants to embody the inhabitants of a post-human reality. After climate change has changed the world beyond recognition, the post-human biotope is rich and teaming with new artificial or enhanced biochemical life, sharing resources, habitats, bodies and information in symbiosis.

Polymorf is a design collective creating multi-sensory experience in the liminal space between art, theatre, design and science, made for and with the human body. Symbiosis, based on Donna Haraway's “speculative fabulation” The Camille Stories: Children of Compost, uses VR as a theatrical and philosophical tool to design an embodied multi-sensory experience.

Within the installation's performative space, each user inhabits a specific symbiotic creature through custom-made soft-robotic wearables. The visitor are both spectator and performer, each playing a specific role in the storyworld, where they are engaged through all their senses not just sight and sound, but touch, taste and smell as well.

Symbiosis won the IDFA Special jury award for by creative technology in the Immersive non fiction cathegory.

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Polymorf is a cross-media groep producing innovative theatre, art and film projects.

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