This project was done for the Ubisoft Projet in Montreal: a contest between Quebec's universities. The goal was to create an original game design for the web on Unity during our semester.
The game design was a collaboration of our 5 team members:
Jean-Francois Desmarais, Jessica Hébert, Pascal Michel, Maxime Masse and myself.
Our fake game footage was produced in great majority by Maxime Masse and Pascal Michel. I modeled the Moose character, bee hive, the background and game design. The whole production took 2 weeks + 1 week for minor tweaks and rendering.