Stijn Waterman - Vfx artist

  1. # vimeo.com/101082066 Uploaded 220 Plays 0 Comments
  2. I came on-board as Visual effects supervisor to give the project its cinemagraph look through extensive work on the Flame. After that it was up to colorist Brian Krijgsman who added a gritty black and white look, reminiscent of '70s New York street photography.

    Casio, as part of the European G-Sessions campaign 2013, commissioned 'Times is Rough and Tough like Leather', a film written and directed by Hesdy Lonwijk. A Dutch design team consisting of a fashion designer (Ontfront), an architect (Urbmath), a shoe designer (Filling Pieces) and an illustrator (Ceizer) collaborated in order to create the first ever, all leather G-shock watch. Hesdy manages to portray this collaborative effort in a visually extraordinary and haunting way using the new cinemagraph technique.

    # vimeo.com/81274317 Uploaded 530 Plays 0 Comments
  3. -Flame artist

    Nature is Us was created by advertising agency Selmore for WWF, produced by Caviar Amsterdam and directed by Bram van Alphen. The cinematography was in the hands of Carli Hermes, shot on Phantom.

    # vimeo.com/81274318 Uploaded 60 Plays 0 Comments
  4. Kobe Messi was produced by Electric Zoo and directed by Marco Grandia for Turkish Airlines. The cinematography was in the hands of Mick Coulter, shot on Alexa.

    -Flare compositor
    There was a lot of 'invisible' vfx done in this commecial.

    # vimeo.com/81268104 Uploaded 46 Plays 0 Comments
  5. Are you in? was created by advertising agency TBWA\Neboko for Holland Casino, produced by Fat Freds and directed by Jeroen Mol. The cinematography was in the hands of Aril Wretblad, shot on Red Epic and Alexa. Edited at the Ambassadors.

    -Lead Flame artist
    Next to the additional compositing, as Lead Flame artist I was also responsible to lead the whole team that worked on it.

    # vimeo.com/81268108 Uploaded 42 Plays 0 Comments

Stijn Waterman - Vfx artist

Stijn waterman Plus

This channel is dedicated to showcase work used to do as a flame artist. Next to VFX I am focussing myself on Directing. Now I use Nuke for all my Vfx jobs.

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