A lone hunter making ends meet in a world without a sun. He uses light to catch his prey, but unfortunately, so do the other creatures.
This one was a long time coming. As a mid year school project, I never brought it to the point I wanted. But the compositing and sound is finally finished and is ready for viewing! Looking forward to advancing this premise into a game as far as my skills allow. (that will be an even longer time coming :) Enjoy!
EDIT: Thanks so much for all the love! I wish I had remembered to share this concept art for the game version. http://i.imgur.com/P7h8miy.png As I've messaged a few people already, my next animation post will likely include links to an artwork blog and a bandcamp profile, so feel free to follow! Can't wait to share more stuff with such an awesome community :)
This tutorial is an update from my first tutorial. This time around I use Photoshop CC and delve into a few more techniques that I've learned while working in production.
Adobe Photoshop is a tool that a great number of creative minds are familiar and comfortable with. While it isnt software package that has been built with animation specifically in mind there it has huge potential as an animation tool. The ability to control an aesthetic within the software gives a very hands on feel to the process and endless possibilities for your end result. I hope that this tutorial will help bridge the gap between designer and animator, beginner and professional.