1. This tutorial covers the basics of modeling a finger. In this chapter I explain how to fix certain issues like proportion and some basic topology.

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  2. I have made this tutorial to explain the most important points about modeling hands and fingers in general. This tutorial is not meant to be a full blow anatomy lesson. It is rather a guide line about some basic issues about hands and fingers.

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  3. This tutorial covers the basics of modeling a finger. In the 2nd tutorial I explain how to fix certain issues like proportion and some basic topology.

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  4. This part of the tutorial covers the modelling of the top surface of the hand, the fingers and the wrist area. The last part of the hand modelling serie will cover the palm and the thumb. All of the necessary fixes also will be done in the last section.

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  5. This is the last part of the Blender hand tutorial. In this section I explain modeling the thumb and fixing the rest of hand model.

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