1. I used this tutorial for the island (partialy) http://cgcookie.com/blender/2012/05/07/creating-an-island-environment-in-blender-2-6-part-01/
    Then I did a smoke simulation

    # vimeo.com/48794312 Uploaded 91 Plays 0 Comments
  2. # vimeo.com/48372054 Uploaded 11 Plays 0 Comments
  3. This animation was made in Blender using only the ¨Bake sound to f-curve¨ function for all the animations.
    Since I composed the music myself I had the luxury of using the seperate tracks to control seperate animations,thus getting some nice synchronous movement to the music.
    The spectral analizer is just what it is,every bar has a frequency band assigned to it.
    No scripts are used,no addons,no third party content.
    The eye however was not modelled in Blender,but in Bryce,by yours truly.
    Then I just did some very simple compositing and rendered it on my own machine.
    The animation has a length of 5760 frames ,so it took some 32 hours to render.
    Next time,for an animation this long,or longer I´ll send it to the renderfarm.

    # vimeo.com/46061586 Uploaded 621 Plays 0 Comments
  4. took bout a year to make this

    # vimeo.com/42165273 Uploaded 283 Plays 0 Comments
  5. part y

    # vimeo.com/39939654 Uploaded 6 Plays 0 Comments


marco robbesom

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