This demo is based off of my IBL for Animators Tutorial that I did awhile back. This is a more updated version where I go through three example shots. I did this demo for iAnimate student that were getting their shots ready to show for their graduation at DreamWorks. Sorry, this is a recording of a recording so the quality isn't great, but all of the information is there to get you started lighting your shots using image based lighting.
*This video is best watched in HD, and if you watch full screen turn scaling off.
This is one of the characters from Animsquad school I've been rigging lately.
It's been quite a change on the method I have used for the facial rig, since it's based almost entirely on joints and on-face controllers, instead of the usual blendshape-based with sliders GUI style (still, there are quite a bunch of corrective blendshapes used here!). It also has a new PickerGUI created for using the face controllers while hiding them in the viewport in order to keep the character's face clean.
Please check out this video with a quick demonstration on how the face rig works, followed by some cool animations done by Animsquad students.