“It’s either you do what you have to do and hate, or you do what you love and take the risk.”
In this piece, a WEREHAUS.TV collaboration with MatadorNetwork.com, we take an inside look as to what goes into sculpting an art structure made for the desert. Marco, who spends his entire year preparing for Burning Man, talks about truth, beauty and acceptance – and how they help him to emulate movement in his art.
The Nervous Structure series consists of interactive installations that revolve around the idea of interface, interpreted as the point of contact between two different entities. The work consists of several such interfaces: between the viewer and the piece (a human/computer interface); between the real and the virtual (the physical structure and its relationship with the projected structure); between the foreground and the background (as the projection interferes with its shadow). The pieces consist of a soft structure made out of elastic or spandex and a projector that illuminates it with computer-generated graphics. Viewers interact with the piece by moving in the field of vision of a camera, which is connected to the computer; this motion is transformed by the software into forces that affect the projected lines.
Nervous Structure — "Art Prize" (2010)
Nervous Structure 3 – "Beacons" (2011) UICA, Grand Rapids, MI
Nervous Structure 5 — "Currents 2011" Santa Fe NM
Nervous Structure 6 — "Structural Subjectivity" (2011) Buckham Gallery, Flint, MI
Nervous Structure 7 – "video_dumbo 2011" Brooklyn, NY
Nervous Structure (field) — "10 Bienal de Video y Artes Mediales" (2012) Santiago, Chile